November 24, 20214 yr Author 2 hours ago, TonyE said: I took a go at modifying it here with the debugger and set your carrier and its aircraft to 100% chance of inclusion. Attached is the modified scenario. I see a lot of the other units have a less than 100% chance of inclusion. Was that intentional? For instance Trafalgar 4% chance of inclusion, Vanguard 4% chance of inclusion, Rafael Peralta 14% chance of inclusion, Wasp 14% chance of inclusion, ... Break The Barrier.zip 6.53 kB · 0 downloads Honestly, I don’t pay strict attention to o that but I’m pretty sure they all had 100% flagged. And the only unit that didn’t show up ( not certain about the red air bases) was the carrier. I’ll see if there’s time tomorrow to work on it after the anesthesia wears off😉
November 25, 20214 yr Here is a copy with chance of inclusion for every unit and group set to 100%. Break The Barrier_all100.zip
November 27, 20214 yr Author "Think" I have everything fixed. All units are showing up in the scenario. Only question is whether or not I can get them to actually move since for some reason they won't start out with the speeds I set for them. Onward and upward... Got the speed thing figured out. Been about 20 years since I wrote scenarios...and my memory ain't the best.😬 Still have a few things to iron out. One thing, Tony: the editor does NOT crash at all now.
November 28, 20214 yr 15 hours ago, Byron said: Been about 20 years since I wrote scenarios...and my memory ain't the best.😬 Its not as easy as riding a bike, that's for sure
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