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2011.006 Release Notes

Featured Replies

HCE - 2011.006 - 2011/06/04

===========================

- Chg:0000 GE Made enough sides changes that player should now be able to

enter some basic commands for both Blue and Red sides.

Examples are launching aircraft, setting paths, and adjusting

EMCON. This does not include intercepting opposing forces.

Hint, choose to play a scenario as both Blue and Red to try

it out.

 

You can leave the visual sensor dll in play if you want, either way should be fine. I also gave playing as Red and Green a quick try and was able to launch a green plane.

  • 1 month later...

Quick played with 2011.006. The experiance:

 

The scenario start is a step forward. I could select the green side an see how blue and red fight against each other. Also I could select no side as a Lurker and see how blue and red fight against each other.

It is also possible to play as a human the red side human controlled against the blue side human controlled without using the "master mode"! In a released multiplayer version this must be disabled so that one or no side selection is possibile.

 

The order text at beginning is the one of the blue side. For green players and Lurker there is no "sorry there is no order, but here you can red the blue and the red orders".

 

Further, as soon the red side detect a target the AI lauche red a/c to attack it even the red side is human controlled (scenario Antaeus)!

 

As red side player I receive the blue staff message's and I'm able to provide with this blue orders, but no red orders!

The same as green side player and Lurker: I receive the blue staff message's with the possibility to provide blue orders and I get some red staff messages, but no green staff messages.

 

Also as red or green player it is possible to join only with blue units/groups and it is not possible to join with groups from the own side (for green and red). I guess for multiplayer there shall be a check if the joining unit is a friendly side or not, an how could I get back my F-14 in my command after joining it with a friendly AI tanker unit? I guess this could be solved only when each unit has a flag which indicate who is the owner (similar to the flag by a/c with home base) and after splitting up (or landing at home) the owner get again the full command controll over his unit/group.

 

As green side player I'm not able the get access on the unit DB by selecting the green units. But it is possible by selecting an (enemine) red or blue unit. Similar as Lurker it work only fine by selection of blue side units, but often by green and red units not at all.

 

The displayed order of battle for the green side as green side player is no completed (scenarion Antaeus). There are missing some units. (How far it is correct to red side player and red units was not validated).

 

Finally the "The enemies have achieved their minimum victory conditions, do you still want to play?" does not tell who has won? Who, the red or the blue one?

 

 

But now let's enjoy the summer.

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