April 18, 200917 yr Just experimenting with this and that. In this case perhaps the beginnings of a replacement for the stick figure ship drawings. 3D Model courtesy of StalinTC, and it is a work in progress, as is the program. Navigation is a little easier if you immediately slide pitch all the way to the right. ThreeDViewer_v1000.zip
April 19, 200916 yr Author PDF to spark thoughts, showing symbology variations over history since NTDS. tr1850.pdf
April 29, 200916 yr To further add to the idea of 3D animations etc... I have attached a small basic animation of a missile hitting a ship.. it might be considered a little slow, but it is still WIP and of course there are some effects to be added Thoughts please? Hit_Ship3.zip
April 29, 200916 yr To further add to the idea of 3D animations etc... I have attached a small basic animation of a missile hitting a ship.. it might be considered a little slow, but it is still WIP and of course there are some effects to be added Thoughts please? And for the techno-impaired, the puter wanted to open the .avi file in notepad of all things. How best to view?
April 29, 200916 yr Nevermind, unzipped to desktop and viewed it. Pretty cool rendering. Guess it was a falklands type of exocet that did not explode on impact.
April 29, 200916 yr Author To further add to the idea of 3D animations etc... I have attached a small basic animation of a missile hitting a ship.. it might be considered a little slow, but it is still WIP and of course there are some effects to be added Thoughts please? Pretty cool Stalin, definitely an inspiration! No thoughts as yet other than that.
April 29, 200916 yr Nevermind, unzipped to desktop and viewed it. Pretty cool rendering. Guess it was a falklands type of exocet that did not explode on impact. Hi Pete, The missile itself was infact a generic looking missile type that coule be percieved as anything With regards to the explosion, that is work in progress, the animation is only as far as what I could manage in a couple of hours, as I had to build the sea scape, lighting, a new missile object etc etc I am not too up on it, but I am looking into the particle effects in blender to learn how best to build an explosion. I am looking to add possibly some CIWS fire as the missile comes in and also the ship rocking to one side as the missile goes bang! The animation is a little slow at the moment, I am looking into speeding it up a bit too. To further add to the idea of 3D animations etc... I have attached a small basic animation of a missile hitting a ship.. it might be considered a little slow, but it is still WIP and of course there are some effects to be added Pretty cool Stalin, definitely an inspiration! No thoughts as yet other than that. I am pleased you like it Tony!! anything you have to add on the matter please do chime in There is still work that needs doing to it before I mark it as complete, so if you do think of anything you would like to see, just holler! Cheers Terry "Stalintc" Courtney
April 30, 200916 yr Further addition to the animation added... a basic single particle stream explosion where the missile impacts the ship. I have tried to add my sound effect that I created for HCE to it... but I have failed miserably because I cannot find a decent FREE client just to add the sound to the video... the built in windows video editor always seems to ruin the quality of the image aswell as adding the sound effect. File is attached to this message. Hit_Ship_4.zip
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