March 27, 200917 yr Hehe, no opposition to a logistics model here (far from it), but will it keep the AI from racing at flank speed until he runs out of fuel? Yeah, that's a problem I've seen more often than not in H3. AI runs around sprinting and drifting itself until it runs right out of fuel. The fuel limitation is great for Human players now that UnRep has been implemented, but it's all kind of moot since the AI can't use the same UnRep capability.
March 27, 200917 yr Please see here: http://www.navweaps.com/index_tech/tech-095.htm Yes JMS, this was one of articles for my "personal" rule of Also, I increase lightly the maximum speed of nuclear powered surface units, as implementation of her unlimited range and greater acceleration rates.
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