December 12, 200817 yr This is a great idea. As a newcomer I'd personally opt for something which teaches fundamentals which can then be applied to training scenarios. The problem is the scope of what to cover is so large, some initial areas of focus would probably have to be settled on. Maybe the first thing that should be covered is the basic composition of various taskforces/SAG etc etc and how to utilise the platforms in those groups. Then on to how to ensure some basic security for your task force. I think the most challenging aspect to completing objectives is protecting your own assets. Sounds as though you'd like to see a mixture of fundamentals discussion/tutorials and scenarios based on those lessons? I'm not opposed to that approach because I think there's value in having a source or guide to fundamentals that one can keep referring to (such as that attempted with the Tactics 101 posts). The scenario would then build on that. I'm assuming that you've read or at least perused the HCE manual in this regard? Yes I've read the manual front to back, however it covers almost nothing with regards to tactics. It does a fine job of explaining all the options of the game but it's not even a introduction to tactics. The intro walkthrough scenario really serves to show you which buttons to press and how to do things...not why, when and how you should be doing them. The Tactics 101 posts are along the lines I'd like to see. Fundamentals illustrated with scenarios, then these fundamentals can be built on and more advanced concepts brough into play.
December 12, 200817 yr Fundamentals illustrated with scenarios ... That's the key phrase right there, and where I'd like to take this little project. So who's willing to sign up to help?
December 12, 200817 yr Well I'll help if I can! I'm certainly no expert on the Naval side of things, my personal experience is infantry (British Army). My PC simulating over the years has centred around land operations at various levels (from small unit level ie Close Combat , SPMBT , Airborne Assault, through to the Operational Art of War). So I'm no stranger to military thinking and the 'way of doing things' but specfically how things are done at the Naval theatre level are new to me. I've played Sub Command and Dangerous Waters for a few years also. So if you think I can help I'm willing to contribute.
December 15, 200817 yr Hi Pete, This sounds a bit like Ralf Koelbach's "Papa and Son" battleset whereby he has a serious of scenarios of increasing complexity for beginners. A couple of them are already in the Baltic Battleset by Rene.Never heard of this. Perhaps it's already "out there". I have written this battleset first for Harpoon 3 v 3.6 using db2000. Then I converted the scens for ANW and HUD 3. Herman and I rebuilt them for 3.6/ANW under PDB. And I have started to rebuild them for HCE, using Renés database. Those already done are in Rénes Baltic Battleset. But we will make an own HCE PASON battleset of it, thus there will be a distinct beginner´s battlset. Regards, Ralf
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