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submarine launch missile at non localised target unit

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BS=Medc2003, DB=HCDB2-170909 & GE=2024.006
Situation: SG ABS (blue) comprises two units, AB00 I believe is not detected by the red enemy or at least they have no indication of location. AB01 they have exact location. They fire missile at both units. I believe that the missiles are targeting AB00 as if they had an exact location but they do not.

Two saved games are zipped, AShM-SL005 is a couple of seconds before SLSSMatNotKnownTarget. Open game AShM-SL005, the red enemy has approx fix on AB01 and no fix on AB00, within a sec (or two) an exact fix is obtained on AB01 and missiles are fired at both units although red enemy still has no location of AB00.
SLSSMatNotKnownTarget simply shows this situation at time of firing missiles.

SLSSMatNotKnownTarget.zip

Thank you for writing this up.  It is a long-standing issue which long ago lead to the scenario design tenet of having a submarines in single unit groups.  I can't make any grand promises of a near-term fix for this shortcoming but as you know, every now and again we get a lucky light-bulb moment.

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