April 22, 20215 yr View File Nicobar.zip Nicobar Waltz China and India are at war. If the Indians can defend the Andaman and Nicobar islands they can cut off the supply of oil and gas to China. The Chinese have knocked the US out of the fight and are determined to take them. This is intended for show what it would be like for a 2nd world country to take on China these days, and is intended for intermediate to advanced players. Duck. Prepared with Scenario Editor 2015.027, playable with GE 2015.027 or newer. Submitter rainman Submitted 04/22/2021 Category WestPac
May 30, 20215 yr At last played. Very interesting, fun and balanced scenario, thanks for sharing. SPOILER ALERT SPOILER ALERT SPOILER ALERT I fulfilled the Blue Side Total Victory condition (to sunk 3x specific type ships), but don't trigger Total Victory, some similar in another scenario I'm buildin now.
December 26, 20214 yr On 12/23/2021 at 9:58 PM, donaldseadog said: This is keeping me out of the rainy weather, pretty appropriate I played my usual 'air warfare' game getting a good cap curtain up as fast as possible and then sending our recons to find where attacks were likely to come from. Well that didn't take long, quite a few incoming of various sorts, from various directions, and soon my fighter/interceptor reserve was gone but somehow we got thru the first hour or so of game time with no more than a lost growler, unfortunately these are great assets and with only none left I started getting a bit more cautious. The intelligence brief was pretty good and I managed to resist the temptation of sending torpedos off at the first sub contact, an unknown, which turned out to be a neutral. But next time round when torpedos started hurling in on me there was no hesitation to have a go. AT near 1AM, about 9 hours of game time I put down a pesky carrier having sunk a number of her escorts and downed many of her planes to get a minimum victory - but although the attacks had reduced they still came and constant searching kept bringing up more targets until at about 20 hours game time I was ready to call a truce although I had the feeling there were still plenty of enemy left, and a quick 'see all' confirmed I could have easily put in another 6 hours of game time searching the remaining enemy with a few being pretty likely to cause me grief before I pulled them up. Casualties were plenty for both sides, the enemy worked very well and took quite a toll on my assets: [Kill Detail Blue Side ] Do-228-101/Plane=3 Success (97)/Ship=1 MiG-29K Fulcrum D 14/Plane=5 MiG-29KUB Fulcrum D 14/Plane=5 P-8I Neptune 13/Plane=2 Su-30MKI3 Flanker H 16/Plane=8 MiG-29UPG Baaz 12/Plane=4 EA-18G Growler 17/Plane=1 C-130J-30 Hercules II/Plane=3 Rajput (61ME)/Ship=1 Chakra II (971U)/Submarine=1 FA-18F Super Hornet 17/Plane=3 [Kill Summary Blue Side ] Planes:=34 Ships:=2 Submarines:=1 [Kill Detail Red Side ] Myanmar/Ship=4 J-8F Finback B 04/Plane=8 J-7G Fishbed 04/Plane=11 J-11D/Plane=12 Aung Zeya/Ship=1 Anawrahta/Ship=1 Wing Loong I 13/Plane=5 LNG carrier/Ship=1 Super Tanker/Ship=3 Soar Dragon/Plane=2 J-15 Flying Shark 16/Plane=24 Divine Eagle 15/Plane=3 H-6K Badger 09/Plane=12 JF-17 Thunder Blk1 11/Plane=10 JF-17 Thunder Blk2 15/Plane=6 Jiangkai II Type 054A/Ship=1 Su-33MK Flanker D/Plane=8 BZK-005 Sea Eagle/Plane=10 C-602 (YJ-62) Bty/Armoured=2 Zhi-9C Haitun/Helicopter=13 Jiangdao 056A 14/Ship=6 Z-18F Sea Eagle 17/Helicopter=10 40mm/70 Bofors AAA Bty/AD Mobile=2 DH-10 Bty/Armoured=1 Z-18J Bat 14/Helicopter=7 Hangzhou (956E)/Ship=1 MiG-29UB Fulcrum B 92/Plane=8 Kunming Type 052D 15/Ship=1 Shang Type 093B 13/Submarine=2 Luyang Type 052B/Ship=2 SAM SA-15 Tor-M1 Bty/AD Mobile=1 Shandong 001A 20/Carrier=1 Luyang II Type 052C/Ship=2 Fuchi Type 903A 13/Ship=2 Shang Type 093G 16/Submarine=1 Z-8K Super Frelon 07/Helicopter=12 Yuting II Type 072-III/Ship=2 Yuzhao Type 071 07/Ship=3 Song Type 039G1 03/Submarine=1 Shichang/Ship=1 Dayun/Ship=1 Jiangkai I Type 054/Ship=1 Luda IV Type 051/Ship=1 [Kill Summary Red Side ] Ships:=34 Planes:=119 Helicopters:=42 Armoured:=3 AD mobile:=3 Carriers:=1 Submarines:=4 and I took over two bases (using TonyE's cool turncoat.dll tool)
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