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  • 1 month later...
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Has anyone else played this one?

I like the work done on it but feel it needs a bit of editing due to large amounts of running aground. It is also a indicated by the readme a big strain at least on my computer. I also think maybe a two part rendition of this scenario would be worth looking at. A blue sub only clearing the area as much as possible without carriers yet and a egress of the carriers without prior sub cleansing. It seems to reduce load on computers if broking up. But in all good work and yes madness.

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