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Red Star Over The Gulf: First Strike PBEM

Featured Replies

Scenario: First Strike



Introduction: Sposobnyy was one of the first Soviet warships escorting Soviet merchant vessels in the Gulf to be challenged by the Iranians.



Location: Strait of Hormuz, inbound shipping lane 5 miles north Tunb al Kubra Island. April 19, 1987, 1800 local time.



Environment: Sea State 1, wind from 270° at 5 knots. Visibility 85%.



Tactical Situation: Yesterday, an Iranian warship made threatening moves toward the merchant vessel you are escorting, but turned away as soon as it was warned.



Soviet Forces:


Sposobnyy (Project 61 [Kashin] class DDG), Captain 3rd Rank G. Nikitin


M/V Basil Belokonenko (Nikolai Zhukov class merchant)



Soviet Orders: Escort Basil Belokonenko to Kuwait.



Soviet Victory Conditions:


Decisive Victory: Iranian warship sunk with no damage to Basil Belokonenko or yourself.


Tactical Victory: Iranian warship sunk with no damage to Basil Belokonenko, less then 25% to yourself.



Soviet Setup: Sposobnyy is in the lead, with Basil Belokonenko 1000 yards behind and slightly to port. Both ships are at 14 knots.



Iranian Forces:


Sahand (Vosper Mk5 class FF)



Iranian Orders: A shipment of arms for Iraq is being escorted by a Soviet warship. Wait south of Tunb al Kubra Island. As the convoy passes the island, proceed at flank speed, to close and sink the freighter.



Iranian Victory Conditions:


Decisive Victory: Sink the Soviet freighter, damage the Soviet warship.


Tactical Victory: Cripple (50% damage or more) the freighter.



Iranian Setup: Sahand approaches the convoy from the southeast, at 35 knots.


  • Author

Scenario Players

 

Albert - Blue Side (Soviet Union)

Yishten - Red Side (Iran)

 

Scenario Setup

  • Players and observers must have a copy of SimPlot Viewer 0.9.1 from the SimPlot/Application download section.
  • Players and observers must have a copy of the Persian Gulf Map from the SimPlot/Map download section.
  • In your local SimPlot Viewer folder, create a scenario folder and place the map there. All downloaded turn files (and the automatically generated static file) must be in that same folder.
  • There will be two versions of the turn files. One is for decimal numbers (US) and the other for comma numbers (European). The comma number files will have "intl" in the name.

Scenario Rules

  • Players should issue standing orders until more detailed orders are necessary.
  • Tactical Turns will be executed by the referee until either the standing orders expire, sensor contact is made, or any point where a player decision is needed by the referee. This will speed up game play.
  • Have fun!

The first turn files will be issued later today.

  • Author

First turn standing orders should include sensor emission status (active/passive), weapon director mode (if it has air/transition/surface modes), and intentions for your units. Initial unit location, heading, and speed are already set according to the scenario. Players may change heading and speed if desired.

 

The players should post all orders in their respective Player Side sub-forums.

 

The Soviet merchant and Iranian FF ship data are in Sitrep #48. The Kashin ship data is in the High Tide Data Annex. If either player does not have all the ship data they need, let me know so I can send it to you.

 

As a general rule, any communication to the referee that you don't want your opposing player to see should be in your Player Side forum. All other comms can be in the public Announcements forum.

I have High Tide but not the Sitrep, si I'd need the cargo ship data.

 

Albert

  • Author

This is the class for your merchant.



Name: Nikolai Zhukov


Type: Merchant


Displacement: 4875 std


In Class: 12


Size Class: B/Medium


In Service: 1977


Propulsion: Diesel


Crew: xxx


Signature: Med/Noisy


Sensors (radar): Don 2


Damage Points: 134


Speed (knots): 17

Gentlemen,

 

This week I'm having several personal and professional problems that prevent me to prepare the game. I hope having a bit more time near the weekend. Would it be possible to delay the start a few days?

 

I'm very sorry, but it's been a series of unexpected circumstances all together, as usual... :(:wacko:

 

Thanks for your understanding. I'm sure I'll be able to prepare everything next weekend and then follow without problem.

 

Albert

That's ok with me, if it's ok with our referee.

Kmart, if you can check the Red Player thread at your convenience, I have added another post.

Thanks for your understanding. As soon I can get a little organized, I'll send my first turn.

 

Albert

  • 2 weeks later...

Gentlemen,

 

I just sent a PM to Kevin resigning to my place in the game. Finally I cannot afford enough time to prepare and follow the game as I would like.

 

My apologies for making you all wait for me and finally not to start.

 

I hope you can start the game with someone else, and in the future we can share other games.

 

Albert

  • Author

Thank you, Albert. I do have another player lined up, so the game will go on. I look forward to playing with you again.

 

Kevin

  • 3 weeks later...
  • Author

Players, please stand by for a little bit longer before the next turn is posted. I have asked Larry Bond a rules question and I anticipate a response later today.

 

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