December 20, 20178 yr We cannot investigate without a save file. Do a proper report, and we can look into it.
December 20, 20178 yr If the mine-clearing bug you refer to is the MH-53 being hit by mine detonation shrapnel, this was looked into and IIRC fixed a long time ago.
December 20, 20178 yr Author If the mine-clearing bug you refer to is the MH-53 being hit by mine detonation shrapnel, this was looked into and IIRC fixed a long time ago. It may have been - or the fact that I could not get mine clearing to work at all in the Brass Drum scenario - but I honestly don't remember which. Has no one reported an issue with radar LOS and intervening terrain?
December 20, 20178 yr Your MCM-related report was in this thread: http://www.matrixgames.com/forums/tm.asp?m=3441317 The issue with deploying MCM gear was fixed in B445, and the issue of helos being lost to mine shrapnel was IIRC resolved in another report. With the addition of comprehensive aircraft damage helos are even less likely to be brought down as a result of single shrapnel anyway. IIRC there are no reported LOS issues in the current public version. Of course new bugs could appear, as happens with all evolving software. Post a suitable save on the Tech Support forum and we can investigate.
December 20, 20178 yr Author If I see it again, I will try and get a savegame for the Matrix forum. I am surprised that no one else has noticed it, because it has happened to me more than once, and I haven't played the game much. I wonder if the SAM 'instant altitude change' issue (e.g. instantly diving from very high altitudes to hit a terrain following target) is related.
December 21, 20178 yr BTW where can I report some bugs in Harpoon so that they get fixed? Thanks in advance.
December 21, 20178 yr Author BTW where can I report some bugs in Harpoon so that they get fixed? Thanks in advance. What version?
December 21, 20178 yr Author Is this issue present in the current public version? Save? Yes, current version. In fact, every version I have tried.
December 26, 20178 yr Author I wonder if the SAM 'instant altitude change' issue (e.g. instantly diving from very high altitudes to hit a terrain following target) is related. Somewhat related, or at least similar, is the observation of how aircraft on final approach to a carrier landing drop from many thousands of feet to the deck in the space of seconds. I observed an E-2C Hawkeye, for example, drop from >14,000 feet to the carrier deck in less than 5 seconds.
November 24, 20187 yr Author Terrain masking, or rather the lack thereof, continues to be a weak point in this game. An F/A-18 flying at 100 feet AGL behind a 2,000 foot fjord wall should not be capable of being tracked and engaged by a MiG-31 flying at 37,000 feet at a distance of 39 nm away. The geometries just do not work.
November 24, 20187 yr 25 minutes ago, CV32 said: Terrain masking, or rather the lack thereof, continues to be a weak point in this game. An F/A-18 flying at 100 feet AGL behind a 2,000 foot fjord wall should not be capable of being tracked and engaged by a MiG-31 flying at 37,000 feet at a distance of 39 nm away. The geometries just do not work. Brad, you know the process for reporting potential issues for investigation: http://www.matrixgames.com/forums/tm.asp?m=3585262 Thanks 😁
November 24, 20187 yr Author 3 hours ago, Dimitris said: Brad, you know the process for reporting potential issues for investigation: http://www.matrixgames.com/forums/tm.asp?m=3585262 As I said earlier in the thread, that didn't work so well. Frankly I am surprised this issue has persisted from the time I picked up the game. Because it otherwise looks like issues are usually well addressed.
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