December 8, 201213 yr Author Had a day off today and made it farther with cross-platform than I have to date. The back-end code is the same across the four builds (Win32, Win64, OS X, iOS). The UI is laid out once for iOS and once for the other three platforms. Screenshots from each platform below and the Win32 executable in the zip in case you want to click the button lots like I did, kinda fun! Win32 Win64 (native 64-bit executable) OS X (32-bit executable) iOS 6 iPhone emulator iOS 4.3.5 real iPad 2 FMXDrawWin32.zip
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