September 26, 201114 yr I can't seem to get my TA-O to refuel my DDG. Can someone walk me through it? Thanks.
September 29, 201114 yr I hate to ask when I'd like to help out myself, but has anyone got some time to help Steven with the UNREP? My schedule is looking challenging to say the least.
September 30, 201114 yr Steven, I can't seem to get my TA-O to refuel my DDG. Can someone walk me through it? Thanks. What exactly is your problem? The logistics of UnRep in general? Or simply with the units you named? Maybe an database issue (?) I think in this case Dale could help you out by checking if those units are UnrepCapable. I´m no database guy but I think there must be set a flag in the db to make a unit unrep capable (?)
October 1, 201114 yr Maybe an database issue (?) I think in this case Dale could help you out by checking if those units are UnrepCapable. I´m no database guy but I think there must be set a flag in the db to make a unit unrep capable (?) Yes there are flags for Unrep: ability to refuel/resupply and ability to receive fuel and ammo. Maybe Steven has an issue to do the refuel process. Just bring ships close to each other, then with click on the T-AO, then the "magazine" button, then click on the DDG to start the refuelling process FG
October 4, 201114 yr F5 is the hotkey for UnRep. Select the ship you want to refuel/replinish, then hit the weapons button on the screen [the three vertical white missiles] or select F5. The cursor will then change to a crosshair. Double click on the supply ship and the two vessels will intercept each other. Refueling will take place automatically followed by the weapons transfer screen. You will be able to reload directly to either the mounts or the magazines. Be sure to use the buttons at the bottom of the screen. Clicking on the weapon record itself will only transfer one weapon at a time, making transfer a bit cumbersome. Once you're done, hit OK and wait. Weapons transfer at a rate of one per second so if you want to reload 30 bursts to a gun magazine, then it'll take about 30 seconds. Obviously you'll probably want to load up so expect transfers to take a few minutes. This may seem a bit unrealistic but most scenarios will not avail of this feature because they are usually only a few days long at the most. A unit state editor is in the works for implementation at a later date to allow users to alter the fuel and damage state of a unit [we can already do ammunition]. Later D [who returned from holiday at 0100 last night so this post may be a bit baffed....]
Create an account or sign in to comment