PBEM / MBX Wargaming
A forum for discussion of Play By E-Mail (PBEM) and Mail Battle Exercise (MBX) wargaming using tools such as Harpoon 4 paper rules and/or TacOps.
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- 117 posts
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- 382 posts
107 topics in this forum
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Though the sample size is small, the largely polarized results of the previous poll leads me to another poll. One that further explores the one area where folks seem to have a greater variety of interest. Many of these choices are directly from the Harpoon4 High Tide list. If nothing in the above list suits your fancy, please by all means post your own suggestion.
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- 19 replies
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A poll for guaging what types of multi-player MBX wargames folks prefer or are interested in.
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- 14 replies
- 6.3k views
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This is a follow on poll from the previous, more general poll found here. Please reply to the poll only if you have an intention (however slight) of being involved in the wargame, should it happen. A couple (Red Beach and Kola Strike) are drawn from High Tide, and I've tossed in a couple of new ideas just in case folks might want to pursue something a little off the beaten path. For convenience sake, a bit of a primer on what those H4/HT choices entail ... Red Beach, circa 16 May 1988 This is somewhat of a follow on to the scenario David and Goliath, which is being gamed right now under management of HG member Silent Hunter UK. STANAVFORLANT survivors …
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Here is my promised debrief of Lock 'n Load Games platoon level World War III game series. I played the first scenario yesterday afternoon. The rules take up about 12 pages, simple without being simplistic. Each hex of the map is 125m. Each turn is 5-15min. The game is set in the Summer 1985. Each unit involved in a scenario US company or USSR battalion has a formation chip which is placed in an opaque container - I used washed a cake frosting container I stashed away after wifes birthday earlier this month. Each turn chits are pulled one at a time, each time activating a formation. Once the units of a formation have been moved/fired etc, another formation c…
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Blind Sided, Scenario 1 from The Death of 1st Panzer. Initial impression was who was blind-siding who, and perhaps a scenario more aptly named “race for the bridges”. Essentially 1st Tank Battalion, supported by a recon BRDM-AT unit and two salvoes of HE must advance across the map and seize the town of Walkerburg. Out of position and tasked with this mission to reinforce and hold Walkerburg are elements of the Bundeswehr’s 1/171st mechanized infantry/panzer grenadier company, reinforced with a Luchs recon platoon and Jaguar AT platoon. A Scenario Special Rule provided the Soviet 1st Tank Battalion a surprise start. An HE fire mission is called in on the …
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World at War: Operation Garbo arrived yesterday. It is an expansion module for World at War: Blood and Bridges, and whose setting is LNLP's fictictious World War III in the Spring of 1985. This module focuses on a Soviet invasion of Sweden. The box comes with two map boards, 176 5/8" counters representing Swedish and Soviet units, six scenarios within a scenario booklet which includes some module spefic rules, and two Player-Aid Cards. One map is somewhat more wooded than the other, which is described to better represent "typical" northern Sweden. As the module has begun to arrive and be inspected, some concerns have been voiced, in particular a "Moving Fire…
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This looks very interesting. No known way to order it yet, but I will as soon as I can and report back. Zolfaqar's Blow
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- 4 replies
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