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Replay function?

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Has any thought ever been given to including a function to view a replay of a scenario once it has been won or lost? I've seen it in other wargames, and we used a replay for debriefs when I taught at the MET. It would definitely help the player to see where he made mistakes during play so they could be avoided later.

 

Buddha

Yes, I've thought about it and at least a basic replay function can be implemented via an Export DLL. In other words, the groundwork has been laid but someone needs to walk along and make it happen. More and more of the capability will be built into that interface over time.

 

I don't see it being a implemented on its own merits within the HC development process. It will be left to enterprising users to create such a capability. That also said, at some point it may be trivial for me to add a replay feature as we progress towards multiplayer.

 

The current documentation for the Export DLL interface (I have sample code for anyone who wants it).

http://www.computerharpoon.com/wiki/main/i...tend:Export_DLL

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