December 13, 200718 yr Defect Name: Suicidal ASW Attacks Build: Basic HCE installation. Repeatable: Y Operating System: XP DB used: Not Sure (Westpac from HCE install?) Scenario used: Backyard Long Description: AI sends May ASW aircraft to attack the carrier group. Sequence to reproduce: 1. Load Savegame. 2. Watch as May ASW planes try to attack the carrier formation. Expected behaviour: Not sending ASW planes with very short range weapons to attack a fully stocked carrier group. Observed behaviour: The May ASW planes try to attack the group (no subs in the group either). My guess is the "Sea" rating on the ASW-LR loadout's weapon "USET-95" (range 7.0) is causing the AI to decide to attack the carrier group with them. It would probably take 150 of them attacking like a WW2 torpedo bomber formation before they got a shot off. suicidalmay.zip
December 14, 200718 yr This sounds similar to the problem with the Sea Target Capable SAMs, in that the AI tries to use inappropriate weapons at inappropriate times. Basically I think the AI will fire on any target in range that matches its weapons capabilities, despite it being a very bad idea to try it.
December 14, 200718 yr Yes, this is probably a feature request rather than a bug (in case you throw it in Mantis, Akula). A workaround is possible at the database level with the sub vs sea thing as you state Mack. Still, hopefully it can be addressed more properly in the future, thanks for the nicely formatted report.
December 14, 200718 yr In the interim, I'll remove the 'surface ship capable' flag from the weapon. (There aren't many situations in which an Il-38 May would attempt to sink a surface ship with an air dropped torpedo, of course, but I don't like to second guess people's choice of tactics ).
December 14, 200718 yr Yes, this is probably a feature request rather than a bug (in case you throw it in Mantis, Akula). A workaround is possible at the database level with the sub vs sea thing as you state Mack. Still, hopefully it can be addressed more properly in the future, thanks for the nicely formatted report. Hmm, kinda get the fealing that is a hint Reported to Mantis: http://mantis.advancedgaming.biz/view.php?id=2384
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