Everything posted by sharker2003
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Confused trying to fill out Ship Reference Sheet
Also thanks for the help on filling out the sonar section...I'm trying the AsuW tutorial tonite and everything's going a little smoother. This is definitely not a 'let's drink two beers to relax and start filling out harpoon ship record sheets!' kind of game.
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Confused trying to fill out Ship Reference Sheet
Thanks, that did help...I think I decided that the demo record sheet was just incorrect somehow for the ranges...probably from using a different annex like you mentioned. I would be interested in trying a forum game, if only to get an idea how all these things play out. And FWIW I've been playing Battletech for a awhile and thought *that* was complicated, this is just a whole other ballpark. I'm sure, like all things it gets easier if you played it, or had someone experienced show you how things flow, but finding either of those for this particular game is pretty difficult. The concept, however, is great. On that note, have any of you that actually are comfortable with the game thought about making a Youtube tutorial video that walks thought each of the turn types, with some examples. Sometimes just seeing it played out is more helpful than reading it.
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Confused trying to fill out Ship Reference Sheet
Hey everyone, Taking a second crack at getting into H4, and trying to get into the basic tutorial scenarios and can't get past filling out the darn Ship Ref. Sheet...this thing alone is taking me over an hour for one ship for the basic AAW scenario, how do y'all do it for a full CVBG and air wing?? Right now what's driving me crazy is figuring out how to fill in the Sfc guns and various sensor data. I'm trying to fill out an O.H. Perry, using the example provided in the rules to 'check' my answers, and for the life of me I don't get where they get the ranges and Ph's in the example from. How do they arrive at Surf Rng Close at 2.2, Far at 4.3 for the Mk75 when the gun is listed with a 7.0 mile range in the Annex? The Ph's line up for surface, but where do the air Ph's come from? And where do the Air ranges come from? Same goes for the sonars...I can't figure out where they got the 1.6/4.4/6.0 from for the active SQS-56...same questions apply to the passive numbers. Am I looking at the wrong version of the annex? I've been pouring through the rules and can't find anything that help explain all this, so any help is really appreciated. Thanks in advance!
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AAR: Matrix Shield
Here's Herman's half of the AAR...it pretty much sums it up, though from my perspective once I zeroed in on the sub I was forced to treat it like a cornered bulldog...let it expend its energy (torpedoes) before we got in too close with the ELMA's. A few too many beers and a bloody mary (BAAAAD Composite Warfare Commander!) led to some poor attention to detail that allowed a couple of my ships to be lost needlessly. That and the nine passes I made over the Kilo trying to drop ELMA's that wouldn't fire! But once the FSG's screamed in with the SET-65's his goose was cooked. Thanks to Herman for the great game and the scenario and Tony for the server. Brandon Brandon and I met up for another match, tonight. We decided to try Matrix Shield made with the favourite database of Harpoon3:ANW, the PlayersDB. This scenario has not yet been published, but anyone wanting to give it a try can find it on the HarpGamer ANW Server. The scenario is a training exercise between a CIS submarine against combined Swedish / Polish Baltic ASW groups. Brandon elected to play the Hunters while played the role of the Hunted. But, as is often the case, the tables can quickly be turned around. [link=http://img413.imageshack.us/my.php?image=initialdetectiongd6.gif][image]http://img413.imageshack.us/img413/9223/initialdetectiongd6.th.gif[/image][/link] My Kilo-Class sub was just creeping around, patiently awaiting targets to appear. Soon enough, a pair of Hugin missile boats was detected to the NE and she crept off to intercept. Not long afterwards, a Goteborg corvette was detected nearby the Hugin and they were heading right for the Kilo. Minutes later, they were both in torpedo range and a pair of TEST-71 torpedoes was fired at the Goteborg and a single torpedo at the Hugin. As the torpedo room crew hurriedly re-loaded, the attack centre counted down the seconds. Less than 1nm from the target, the torpedoes must have been detected for the Hugin abruptly turned about-face and raced off at 36kts! The torpedo was only capable of 40kts so the prey would escape, this time. However, the Goteborg was not so fortunate and she was caught in a tremendous explosion. I didn't know if the enemy had pinpointed me, but he had to know that their target was in the general vicinity. [link=http://img125.imageshack.us/my.php?image=huntinghugingoteborgnt3.gif][image]http://img125.imageshack.us/img125/5495/huntinghugingoteborgnt3.th.gif[/image][/link] The surviving Hugin was not finished and she tried to locate me. I had the answer to that pest in the form of a 53-65 Wake-Homing torpedo. These babies were capable of running 70kts and she would not escape, again. Or so I thought. Once again, she came forward seemingly oblivious to her fate. A single 53-65 torpedo was launched after her and the crew anxiously awaited the explosion. Once again, she turned to run. However, the torpedo elected to chase a target on the opposite side of the map! (Oh, great. Looks like the targeting bug is back.) There went half my torpedo inventory rendered useless. [link=http://img125.imageshack.us/my.php?image=survivinghuginhm7.gif][image]http://img125.imageshack.us/img125/6276/survivinghuginhm7.th.gif[/image][/link] The surviving ASW forces started to swarm into the area. They knew that a diesel boat couldn't run very fast. However, this diesel boat still had some teeth. Although she was seemingly surrounded by hostiles, she gave a good account of herself with her remaining TEST-71 wire-guided torpedoes and sank another Goteborg and 3 Hugin boats before the Polish corvette, Kaszub raced in to deliver a SET-65 torpedo that killed her. It looks like both sides had their technical problems. The 53-65 torpedoes did not work for me, but neither did the ELMA ASW rockets work for the Hunters! In the end, the sub was sunk before it could bag its goal of 6 ships. Another excellent game even if it was a bit frustrating to see that some bugs just won't die. [link=http://img398.imageshack.us/my.php?image=surroundedtg0.gif][image]http://img398.imageshack.us/img398/6466/surroundedtg0.th.gif[/image][/link] Thanks to HarpGamer server for the use of their server and to Brandon for being a crafty opponent. Anyone looking for an MP game can drop a line here or look for us on [link=http://www.harpgamer.com/chat/phpMyChat.php3]HarpGamer pHp chat room[/link] or the HG [link=http://www.harpgamer.com/HARP_chat.php]mIRC chat room[/link]. [link=http://www.ughhq.com/][image]http://www.ughhq.com/images/mainpic.gif[/image][/link]
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AAR: MATRIX SIEGE
I'll wait until we finish the scen to post my AAR...I regret not being a bit mroe conservative with my helo's at the onset and I'm poorly positioned now to defend my charges, but the situation is far from decided. And there was nothing little about the seas on my 'cruise'! Brandon Brandon came ashore from his little cruise in the Gulf and immediately came onto HarpGamer to look for a game of ANW. Can you believe this guy? He didn't even call his girlfriend before setting up a game with us. Now, THERE is a guy who has his priorities straight! [] We selected Matrix Siege made with the favourite database of Harpoon3:ANW, the PlayersDB. This scenario has not yet been published, but anyone wanting to give it a try can find it on the HarpGamer ANW Server. The scenario is a European training exercise matching a USN force against a combination of European naval forces in the Kattegat and Skaggerak. I took the European command. I knew that the USN force had an Arleigh Burke destroyer so it was going to be a tough nut to crack. I tried to try and mask my ships by running behind a few merchant vessels travelling through the Kattegat. I had my ships match their speed of 15kts. This was successful until his helicopters showed up and surprised my northern flotilla. Both of them were quickly shot out of the air with a combination of Stingers and AAA, but The Jig Was Up! Soon enough, a wave of Harpoon SSMs was detected. Forunately for me, most of them locked onto a nearby freighter, Laekonda, and pummelled her mercilessly. However, two of my missile boats must have also been in the cone of detection for they each sucked a Harpoon down the windpipe. I decided to volley-fire my own SSMs down the bearing of the incoming missiles in hopes of distracting the hidden enemy. I figured it was a matter of, "Use'm or Lose'm". We had to call it a night at this point, but we certainly look forward to completing this game. Thanks for the game and the use of the HG ANW server. Anyone looking for an MP game can drop a line here or look for us on [link=http://www.harpgamer.com/chat/phpMyChat.php3]HarpGamer pHp chat room[/link] or the HG [link=http://www.harpgamer.com/HARP_chat.php]mIRC chat room[/link]. [link=http://www.ughhq.com/][image]http://www.ughhq.com/images/mainpic.gif[/image][/link]
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New Naval Mini game
Anyone seen this new collectible miniature game called Axis & Allies: War at Sea? I don't think it's been released yet but the mini's look good: http://boards.avalonhill.com/showthread.php?t=16684 http://www.wizards.com/default.asp?x=ah/aam/waratsea Having read through the quick start rules it looks like movement is confined to those overlapping boxes like on Axis and Allies; not sure much real tactical thought can go into a movement system like that, but I'd probably give it a chance. In other news, my copy of Harpoon 4 arrived today w/ South Atlantic War!
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Surplus Nautical Charts - Use for Harpoon!
Hey guys my BM's were cleaning out the chart drawer today, rather than throw them all out I figured y'all might want them for some H4 scenarios...unfortunately they're mostly harbor and approach charts, but you can always add a zero and make up a new scale. Good news is I've got lots of duplicates, great for double-blind scenarios. All charts are brand new, uncorrected. Let me know what you want and I'll ship to you...just pay for the shipping and a couple bucks for my time. I'll also trade charts for painted naval miniatures, I'm trying to start a collection (just purchased Harpoon 4 paper rules!) and I'll never have the time or dexterity to paint my own. ) Mail your requests to sharker2003@yahoo.com Charts Available # Available Scale Ensenada Hondo, Puerto Rico 2 1:10000 Grassy Key to Bahia Hondo 1:40000 Winyah Key, South Carolina 2 1:40000 Stono to N. Edisto River 2 1:4000 Ponce de Leon Inlet to Cape Canaveral 3 1:80000 Charleston Harbor 2 Bahia Mayaguez, Puerto Rico 2 1:15000 Punta Lima to Caya Batata, PR 2 1:20000 St Croix - Chistiansted Harbor 2 1:10000 Cape Canaveral to Bethel Shoal 1:80000 Savannah River to Wassah Sound 2 1:40000 Key West Harbor 2 1:30000 E. Cape to Mormon Bay (GOMEX) 2 1:80000 Yeah - The Coast Guard gets some good port calls! ) Cheers, Brandon
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Sharker2003 Checkin' In
Hello everyone, I just signed up a few days ago and wanted to say hi! I've been out of the Harpoon loop for a few years, it's nice coming back to see that my old favorite now has honest-to-goodness multiplayer; also a big thanks to Tony and Herman for helping me get it working reliably last nite and offering me up a thorough schooling of hard knocks in ASW warfare. Look forward to matching up with folks in the future...shoot me a PM if you're interested, I'm around in the evenings (-6S. Central US time). - Brandon Fisher (Just call me 'Fish')
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Current GOPLAT Situation
Don't forget about the US Coast Guard WPB's...and the fact the the Cyclone's are operating under a USCG command over there. LT Brandon Fisher, USCG <---Having just returned from USCGC MONOMOY, deployed to the PG ISO OIF
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British Navy to Face Severe Cutbacks
Lord Nelson would be rolling over in his crypt... British navy facing severe cutbacks, according to report 'REDUCED READINESS': Unnamed defense sources said it was possible that the navy would cease one of its major commitments overseas to save money AFP, LONDON Saturday, Jan 06, 2007, Page 6 "What this means is that we are now no better than a coastal defense force or a fleet of dug-out canoes. The Dutch now have a better navy than us." unnamed senior officer in the British Royal Navy Almost half of the British Royal Navy's warships are to be mothballed as the Ministry of Defence (MoD) tries to slash costs, the Daily Telegraph reported yesterday. Prime Minister Tony Blair's government has admitted that 13 warships are in a state of "reduced readiness" and six further destroyers and frigates are being proposed for cuts, the paper said. The move comes as ministers reportedly try to cut the defense budget by ?250 million (US$486 million) and amid major armed forces commitments in Iraq and Afghanistan. "What this means is that we are now no better than a coastal defense force or a fleet of dug-out canoes. The Dutch now have a better navy than us," said an unnamed senior officer. It is likely that the six destroyers and frigates will eventually be sold or scrapped, while there are also fears that two new aircraft carriers promised in 1998 will never be built, the paper said. Unnamed MoD sources told the paper it was possible that the navy would discontinue one of its major commitments around the world to save money. It also quoted unnamed defense sources saying that two of eight destroyers on the order books will not be bought. The former head of the Royal Navy, Sir Alan West, told the Sunday Telegraph last week that the government was putting British interests at risk by reshaping the armed forces to wage long-term campaigns in Iraq and Afghanistan. The MoD was behaving "like these tinpot countries" which fail to invest in major equipment programs and was running the risk of turning the armed forces into "a gendarmerie," he said. This story has been viewed 256 times.
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Operation Praying Mantis
I think I might be missing the obvious but what is the 'CIC Combat Plotter' that you're using?