Oh BOy, this is a learning curve for me
The attached seems to work in BS2 for the BadgerJ jammer, I kind of know why my previous didn't. The only issue at the moment until I learn a new way of determining the battleset that is loaded is that if you use it for any other battleset but NACV original it will screw up something (depending on the DB) and maybe crash the game - a minor issue
NOTE: It will only work in late beta versions of the game engine including the 2025 comprehensive update. These allow use of a feature that loads the DB changes before the scenario is loaded and allows the new radar/ECM gear to operate - at least that is my theory seemingly proven here.
But I've nothing better to do and have a lead so who knows, we might catch a fish yet.
PS although I haven't tested it if you run this in the folder ExportDLL it should also make the changes in the SE as well as the GE, but there's not much point so run it in the ExportDLL\GE folder (you might have to create it if you haven't already.
ErrataBS2.zip