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Showing content with the highest reputation on 09/05/2024 in Posts

  1. Would anyone like to volunteer to recreate the [Original IOPG] scenario "12.0 ...and then there were two"? This would need to be tested and ready to go by mid-December 2024 at the latest. Parameters: 1. Similar groups, units, victory conditions to the original scenario. 2. Use EC2003 IOPG or Custom BattleSet. 2. Use HCDB or HCDB2 (HCDB2 would need a custom BattleSet from the BS Builder to make distribution reasonable). 3. Adjust design for increased realism (would Kuzenetsov really carry that many planes in that timeframe, similar for Nimitz, ...) 4. Add two submarines per side
  2. HCE - 2024.006 - 2024-09-04 =========================== - Chg:33611 GE Let AI submarine groups fire missiles against player ships again. AI should be able to fire missiles at 3/4 max range now instead instead of a range similar to their torpedo range. (thanks Enrique) https://harpgamer.com/harpforum/topic/33611-ia-submarines-dont-launch-anti-ship-missiles/

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