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Nuclear Torpedo Damage?

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I was playing the GUIK mission #11 "Cutting The Noose" and after winning it I decided to turn on nukes and finish the game blowing up the last Nato ship with a nuclear torpedo. It is already damaged by 20%.

The attack went off and hit but didn't sink the ship. This save can be loaded and go straight to attack the ship. On reloading and triggering it again I found that when the nuke goes off the ship will end up at around 80% damage in the non-sinkings. It is a destroyer so it would hardly seem capable of surviving a nuke with only an extra 60% damage.

Nuke4 is a slightly earlier save where you can attack the ship & launch.

Nuke6 the torp has been launched and will hit pretty much as soon as the save loads. It may take a decent amount of reloads before the ship gets hit and nuked but the damage doesn't sink it, it only took me a couple reloads to get it when I first started reloading, but trying to get it a 3rd time took dozens.

nuke6.hp1

nuke4.hp1

Out of interest do you have sounds and animations on and if so did you get the nice nuke effects? 

Running 2025.023 I get a good nuke blast in the animations, a kill of the destroyer and loss of my sub (shock wave from the nuke blast I guess).

I tried both saves a couple of times and same result for all.

I'll browse the Release Notes to see if any changes since 2025.019 might make the difference, there was an issue regards nukes not killing a while back but I thought longer ago than that, but that's my guess.

BBS

Nope, I can't see anything in release notes that looks like a change that would effect nukes. *scratch head*.

  • Author
10 hours ago, donaldseadog said:

Out of interest do you have sounds and animations on and if so did you get the nice nuke effects? 

I was getting the hit nuke (the red flashing after a hit) even when it wasn't doing the full damage. I don't have the sounds on, just those for when you sink a target and the get the music.

I tried to use 2025.019 with out doing a full back date of my install, but it wouldn't run which surprised me. 

You could apply the latest comprehensive 2025.024 update, ? That should be worthwhile.

PS there is a niggly bug that causes air patrol ac to run dry and crash, I noticed you had some erroneous air patrols in your game so installing the erratage.dll tool in the comprehensive update should fix that. Were you getting occassional ac crashing from running out of fuel?

  • Author

I actually installed the patch last night. I thought I had some of that crashing planes in another mission but I wasn't sure and then I played a very long GUIK anti-sub mission where all the P3's and Nimrod's survived no trouble so I wasn't looking out for it.

I tried ~20 times to have it happen and couldn't reproduce the damage bug again.

But I did run seemingly create a different issue (that might already be a known issue) that the repeated loading of games will semi-regularly crash the program. Sometimes no messages, a couple times it'd freeze, one came up with a "memory allocation failure allocating -10062 bytes. Memory Used 2826800 bytes". But it might be something caused by it being an old version save trying to load in the new version. Eventually it would completely fail to load the saved game entirely and freeze the game.

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