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Engagement Turn 1610.5 1st Movement Phase

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You may well have been shot down by something else on the ship.

 

At any rate, I think we can safely conclude, unless another four F-4s turn up as discussed in the Tactics thread, that this battle is over.

 

No orders... I've got nothing I can give orders to...

  • Author

The SA-N-7 was fired in the 1st Fire Phase while the F-4 was outside min range. The movement tracks passed each other during the 2nd Move Phase, with the F-4 movement stopping inside min range and the missile stopping way outside it. Somewhere in the 15 second movement is where they met. I hope I did not misinterpret how that is supposed to work.

I understand, its always a tricky one. I don't know how it is supposed to work when you've got I/SARH missiles.

 

I know in real life that the Gadfly has a period of time when it is flying dumb after first launching on inertial guidance. Then the illumination starts and the homing head activates. Then it follows proportional guidance to the target. I'm fairly sure though, that it can't double back easily if it has flown past the target during that time of dumb flying.

  • Author

I'll ask Larry Bond for some clarification on that. I am also wondering if the dumb flight time can be adjusted to give as little warning as possible to the target.

  • Author

At this point, would you guys like to concede the game? I realize my screw ups with air movement orders likely cost you at least a tactical victory. I could add more F-4s but it looks like it would take at least 5 just for a chance at doing damage to the Sov.

If you gave me four more identical Phantoms and turn-by-turn control over them I think I could try to fly into the Sov's blindspot but let's call it a day.

 

I'm keen to see how it all unfolded.

Also, it wasn't your fault, kmart. We might have got a draw but our ultimate goal was to sink the transports.

 

I think we had a good plan but messed up the execution. I probably should have fired from further out for one thing.

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