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AIM-7E now fires! (Bug squashed!)

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I am pleased to report that the new version of the HUD-4, v. 1.2, with its updated data annexes, seems to have squashed at least one bug that has taken quite a while to track down and bring to justice. The AIM-7E-2/3 missile carried by many of the early Phantoms now fires and kills targets. (Some of the other AIM-7s always worked fine, but for the longest time the E-series just would not lock on and fire.)

 

The missile is still a bit persnickety! As far as I can tell, you have to have a clear fix on the target's altitude or it will not lock on. But it is now possible to get it to fire and it will kill the aircraft at which one is shooting.

 

I have not yet tested the other few remaining troublemaker weapons (Maverick-Ds, etc.) to see if the new HUD-4 has resolved their issues as well, but this is good news!

 

Here are a couple of screen shots to show the AIM-7E-2/3 in action...

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