Hi and perhaps presumptuous from a first time poster. I must excuse myself from not being a native speaker either. I also hope you won't crash down on me me too much for asking questions that have been asked a million times before.
I come from a background of software development and I have not played harpoon really since the Amiga. I have dabbled with it, I have tried it out at different times. Now I feel that it is time for me to get back into harpoon. I find the game I loved as kid in a bit of a disarray. I find out that only the most willing is able to create scenarios, not only has the 32 bit era passed the editor by... but also now the 64 bit era is killing it.
Reading around forums I see it has changed some but from my understanding it has not kept pace with Harpoon in general. So I just have some simple questions and a few hard ones
Is there an alternative to the harpoon editor?
If not. Why haven't the powers to be updated it (I have read about the 16bit issue. That is why I am writing this )?
If they are not interested have they published the specs to the scenarios?
If specs are not available and no interest why not publish the "Win16" source code. The editor will not give anyone much insight into how harpoon works so no trade secrets would be divulged (I use this word in the loosest of senses, 10-20 or so man years are sold to governments and someone has invested in it, but the editor no one seems to care about). I have a hard time thinking that 3rd party libraries with source code that would be invoved in the editor so it would be easy to open. The comunity could get a chance to get involved. Probaly rewriting it from scratch figuring out the formats and interfaces from the code.
Is the harpoon community too small to support something like this?
I am just asking because I see a problem that I might be able to help fix. Hopefully with others. Even if absolutely no one does anything I can't for the life of me see the harm or even the slightest problem.