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SirVival

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  1. Yes, my tests came to the same results. It doesn't work very well. I launched the satellite, set a (long range) course and from time to I had to go down to Very High to use the sensors. When continuing course the Sat went (automaticaly?) into orbit again, and the sensors are blind (I'm not really sure about this, i tested it a long time ago).
  2. Yeah, you're right. I know, that my workaround is far from perfect. The reason, why it's on my wishlist. I got this idea, when I tested Cosmos-Satellites and Buran-Shuttles as recon-devices and intercepted them with a F-15A with ASM-135ASAT loadout. "Then a russian General became insane and launched a single SS-18 with up to 14 MIRV and 40 Decoys. The defending YAL-1 and the BMD-Ticos had a hard work to do..." HCE - 2009.037 ============== - Chg:0000 GE Kamikaze plane capability added. Any loadout weapon that contains the fragment Baka (case sensitive) indicates a kamikaze weapon that if fired will shoot down the launching plane making in essence a kamikaze weapon. (thanks Brad) You can also intercept the warheads after seperation. (YAL-1, SM-3 LEAP) You like to play "Armageddon"? I don't like Total Nuclear War - scenarios very much, but in this case I would use 50 silos; each one a Platform/Annex01 or Annex25; with each one single ICBM(Aircraft!) on the lauchpad. Then the silos are independent and it's much harder to destroy one nations First Strike Capability.
  3. - PE: A "PlatformTransferManager", a tool for transfering Platforms from one Database to another (for Example: HCDB*.mdb --> HCCW*.mdb) - Harpgamer.com: A new HCE Download Category for single Platforms (Ships, Subs, Aircraft, Weapons, Sensors) where Members can up- and download own-created Platforms. Perhaps a "structured" DataFile, which can be exported from and imported into the "pfData2005.mdb" - Database. (see Platform Transfer Manager above) - GE/PE: Boarding Teams, Assault Troops, Special Forces as deployable Units. actually I created those Troops as "Missiles/Annex09" (when deploying from Aircraft/Helicopter -> single Attack, and then they are dead), or as "Helicopters/Annex05" (w. RunwayType = (0)<none>, MaxAlt = very low, NOE, and Carrier Capable,etc; when deploying from Ships -> multiple Attacks) - PE: ICBMs with MIRVs - I use a "Baka-like" Plane (new created RunwayType: 08/LaunchPad) as ICBM with several Missiles/Annex09 as MIRVs - PE: More than 2048 useable Entrys per Ship, Aircraft, Installation, Loadout Mount, etc. - PE/SE: TACTICAL Targets as Land Units/Annex01; such as Unit-HQs, hidden Airstrips (for Example: Op.Eagle Claw / "Desert One") and FOBs with Runways or Helo-Pads (w/o CarrierCapable-Flag) for land-based (STOL-)Aircraft; not as position-fixed Installations/Annex25 - GE: Flexible Loadouts for Aircrafts / Helicopters. An Aircraft can be armed from a list of "Mission-/Aircraft-compatible" Weapons (Same MissionType with different Ranges (MaxPayload/MinRange --> MinPayload/MaxRange; for Example: A-6E/ASuW with 1, 2, 3 or 4 AGM-84 and 4, 3, 2, or 1 DropTanks (Range: 1772nm, 1608nm, 1444nm, 1280nm). Calculating Range from MToW and Fuel. I think it's not easy, but I hope some of them are possible.

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