Not quite a re enactment of one of the most important battles (if only two days long) of the WWII Pacific war, but based on the situation at the time.
Finding the enemy is a big part of the game, actually defeating the enemy is also a big part of the game, actually just surviving is perhaps the biggest part of the game.
I expect to be able to make a number of upgrades to this as time goes on, and in particular to provide a version for IJN play (This is only designed for Allied Play).
If you have multiple versions of the harpoon program you might like to try a few of them as some of the more recent changes to aspects such as gunnery firing arcs and aircraft strafing capabilities make big differences to how the scenario plays.
In any case, as usual I hope you enjoy playing it as much as I enjoyed creating it.
As this is based on an historical situation I'd really welcome any feedback on how it's accuracy can be improved. Some of the ships aren't correct (not yet available in the DB, so I've selected what I think will do the job, EG light carriers instead of float plane tenders, let me know if you find something better. Also I haven't used exactly historically correct starting points so as to: 1. give variety to the game and 2. allow better game performance (eg less likely to run aground).
There are also a few added bits not correctly timed but to add interest.
Don Thomas
What's New in Version 07/18/2010 01:19 PM
Released
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