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File - ColdWar

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index.php?automodule=downloads&req=display&code=sst&id=348

File Name: ColdWar

File Submitter: Herman

File Submitted: 6 Nov 2008

File Category: Scenarios

DB Used: Y2kDB v10.0.0

Authors: Klaus Behrmann

Battleset: Stand-alone

 

The End of the Cold War

 

Something went entirely wrong, and it happened so fast that nobody could recall immediately when and where it started. The Soviets were under the impression that NATO was preparing for an attack on the motherland and decreed that securing Iceland for a prolonged war was vital to victory; thus they mobilized each operational vessel in the Northern Fleet and managed to occupy the Faroes as a prelude. NATO then, too, scrambled every available asset in the North Atlantic, and when the first shot (a nuclear-tipped torpedo) was fired and sank a Dutch frigate, all hell broke loose.

 

These scenarios have been tested with the Harpoon 3.6 game engine, but not Harpoon: ANW. No warranty or representation regarding compatibility or function with ANW is given or implied.

 

This scenario requires the Y2k Database which can be found:

http://www.harpoonhq.com/harpoon3/scenario...2000v10_0_0.zip

 

 

Click here to download this file

  • 4 months later...

Attached is a revised version.

 

Regards, Klaus Behrmann

 

 

index.php?automodule=downloads&req=display&code=sst&id=348

File Name: ColdWar

File Submitter: Herman

File Submitted: 6 Nov 2008

File Category: Scenarios

DB Used: Y2kDB v10.0.0

Authors: Klaus Behrmann

Battleset: Stand-alone

 

The End of the Cold War

 

Something went entirely wrong, and it happened so fast that nobody could recall immediately when and where it started. The Soviets were under the impression that NATO was preparing for an attack on the motherland and decreed that securing Iceland for a prolonged war was vital to victory; thus they mobilized each operational vessel in the Northern Fleet and managed to occupy the Faroes as a prelude. NATO then, too, scrambled every available asset in the North Atlantic, and when the first shot (a nuclear-tipped torpedo) was fired and sank a Dutch frigate, all hell broke loose.

 

These scenarios have been tested with the Harpoon 3.6 game engine, but not Harpoon: ANW. No warranty or representation regarding compatibility or function with ANW is given or implied.

 

This scenario requires the Y2k Database which can be found:

<a href="http://www.harpoonhq.com/harpoon3/scenario...2000v10_0_0.zip" target="_blank"><a href="http://www.harpoonhq.com/harpoon3/scenario...2000v10_0_0.zip" target="_blank"><a href="http://www.harpoonhq.com/harpoon3/scenario...2000v10_0_0.zip" target="_blank"><a href="http://www.harpoonhq.com/harpoon3/scenario...2000v10_0_0.zip" target="_blank"><a href="http://www.harpoonhq.com/harpoon3/scenario...2000v10_0_0.zip" target="_blank"><a href="http://www.harpoonhq.com/harpoon3/scenario...2000v10_0_0.zip" target="_blank">http://www.harpoonhq.com/harpoon3/scenario...2000v10_0_0.zip</a></a></a></a></a></a>

 

 

Click here to download this file

CWRev1.zip

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