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SE tip - errant base locations

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I have noticed this in a couple of the recent scenario releases, and I thought it would be a good opportunity to offer a tip for scenario writers.

 

The SE will permit you to move the location of installations (airfields, ports, etc) on the map.

 

Sometimes the coordinates plugged into the DB (via the PE) do not translate well onto the game maps and you will find an airfield slightly off kilter from where it ought to be. Perhaps in a body of water when it ought to be on the coast, or an island, for example.

 

While this does not impact game play in the sense that it prevents use of the base, it does look odd and will change the range/endurance of aircraft operating from the base, for example, in that they are further (or closer) than they ought to be from the enemy.

 

Its a simple thing that can offer considerably better looking scenarios.

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