January 13, 200818 yr Defect Name: Ineligible target type Build: HCE 2007.000 Repeatable: Y Operating System: XP DB used: HCDB-071223 Scenario used: Ineligible target type.hph Long Description: When ordered to attack a surface group known to contain ships, subs, and aircraft, only subs and aircraft are offered as target types. Sequence to reproduce: 1. Order DOa to attack ZRc. 2. Only Submarine and Aircraft show up as eligible targets Expected behaviour: All three platform types should show up on selection menu Observed behaviour: Only two platform types show up on selection menu Ineligible_target_type.zip
January 14, 200818 yr Moved to Mantis. http://www.computerharpoon.com/mantis/view...d=2450#bugnotes DOA has 4 F16s with an Intercept loadout. The question should be "Why are subs a target for fighters?" rather than "Why aren't all three platform types listed".
January 14, 200818 yr Moved to Mantis.http://www.computerharpoon.com/mantis/view...d=2450#bugnotes DOA has 4 F16s with an Intercept loadout. The question should be "Why are subs a target for fighters?" rather than "Why aren't all three platform types listed". When you move the group a bit you can attack all three types. => it smells as if this behaviour is linked with the subs acting as missile decoys.... So Herman found the proof that also the player can attack subs as a part of a Group with ASuW weapons
January 14, 200818 yr Author DOA has 4 F16s with an Intercept loadout.The question should be "Why are subs a target for fighters?" rather than "Why aren't all three platform types listed". I disagree with that question. This is the same situation as when you originally launch a strike against a group known to contain all three unit types (ship, sub, plane). The target type window always shows you all three types so that the player can select the one he wants. If he inadvertantly selects "Ships" and then only launches Fighters with Intercept loadouts, the game then tells him that it cannot intercept. IMO, this is the correct procedure -- allow the player to make his choice and only tell him when there is a problem. Therefore, all three target types should be displayed even if they cannot be attacked as there is already a mechanism in place to deal with targets that cannot be attacked.
January 15, 200818 yr Amend my previous to "Maybe the question should be "Why are subs a target for fighters?" rather than "Why aren't all three platform types listed?" I think the GE shouldn't allow inappropriate attacks in the first place; all impossible target types should be greyed out. This might also be extended to inappropriate launches, too, like the past problem of launching HARM loadouts against a supposedly radiating target and being told when they're airborne that they are incapable of attacking.
January 15, 200818 yr Author This is confusing the issue. Allow me to re-state: The issue is that all three target types are known to be in the surface group, yet only 2 types appear when the aircraft are ordered to attack. All three types DO appear when you move the air group a bit, but not initially. That is the crux of this particular defect report. The behaviour you describe is something you would like to see. If implemented, it might improve game, but I am sceptical. At a glance, I think that there are too many potential problems it might create such as escorts not launching if the order that a strike group is launched is significant because they have no ASuW weapons... The newly requested feature might be classified as one of those with "too little additional benefit to justify potential problems", IMO.
Create an account or sign in to comment