kmart494 Posted June 15, 2015 Report Posted June 15, 2015 The following is a small scenario inspired by the Second War of the Pacific article in Harpoon Naval Review 2000. This was just to test using SimPlot to map out a paper rules game. The scenario takes place during a hypothetical war between Peru and Chile in 1995. Peru has sent a frigate to patrol off the coast of northern Chile, since their intel says all the fighters and ships at the Iquique Airbase and Naval Base are deployed elsewhere. The ex-British Daring class ship Palacios will operate alone due to a lack of opposition. However, the Chilean Air Force has one F-5E left at the base due to maintenance problems. The airbase has picked up an ESM contact that is believed to be an enemy warship. The jet has been repaired and armed with 5 Mk-82 bombs and ordered to identify the contact. If it's a Peruvian ship, then attack it at will. Below is the situation at 1300. There are several fishing boats around, and a commuter plane has just departed the Iquique Airport (it's both civilian and military). The ESM is also displayed. Also, the Bearing/Range feature is turned on that will give the bearing and range relative to the selected unit. The next screenie is from the red player (Peru) perspective. It shows a new air contact departing the airport, the commuter plane (still unidentified), and two out of three fishing boats visually identified. Even with single player games, Simplot will allow you to see all units, or just a player side (with any units designated as visible to that player). (Showing all units) The new air contact is actually a Chilean F-5E. He is vectored to parallel the ESM bearing in the hopes of identifying the contact. He does get close enough to ID the warship, then turns to set up for a dive bomb attack. Although Palacios does not visually ID the jet, it's speed and maneuvers suggest an enemy aircraft. The ship accelerates to maximum speed and turns toward the fishing boats hoping the jet won't attack so close to them. (Zoomed in showing both sides and Bearing/Range) During the 1306 engagement turn first movement phase, the F-5 is within ship gun range. I rolled for shots from the 114mm and 40mm mounts before I realized that I wanted the ship to do "evasive maneuvers" before the bomb run. The guns missed anyway, but I suppose they shouldn't fire if the ship is trying to evade an aircraft. (Zoomed back to normal showing both sides) The F-5 ends the second movement phase overflying the ship, and so this is where the attack occurs. With all 5 bombs dropped as a stick, I had a 50% chance of one bomb hitting. The dice roll was not even close so the Palacios will get a chance to head home and kick the intel guys in the rear. I enjoyed this little scenario. I added the original scenario file as a download in case anyone wants to play with it. Note: the current version of SimPlot does not support ESM lines. That is a feature I am working on right now. Kevin Chile v Peru Scenario.txt Quote
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