November 10, 200718 yr Hi All, I'd like to take this opportunity to make an offer to the H3ANW community at large and offer to confirm and attempt to get resolution for any issues players are having with H3ANW. I'd like to confirm any major issues people are having that we can address via code fixes as I have about 48 hours to get things into the bug tracking system before things are looking like being closed out at AGSI. H3ANW 3.9 isn't far away and from the involvement in the testing process I've had I can honestly say there are a lot of new and improved features and fixes that should make a lot of people happy. So if you have an issue that's driving you mad and believe would be easily reolved, just add your thoughts below and I'll see what I can do. Cheers Darren Buckley
November 10, 200718 yr How about this one: Active sonobuoys dropped passively Sonobuoys with active-only sonar systems are dropped in passive mode even when the "Drop Active Sonobuoy" hotkey is depressed. This used to work in H3, but hasn't worked since ANW 3.7.0 was released.
November 10, 200718 yr Author How about this one: Active sonobuoys dropped passively Sonobuoys with active-only sonar systems are dropped in passive mode even when the "Drop Active Sonobuoy" hotkey is depressed. This used to work in H3, but hasn't worked since ANW 3.7.0 was released. Thanks Herman, Duly noted there have been issue as far as I'm concerned with some of the newer sonobuoy behaviour. I'll look at running up a quick test scen for the Dev team and see what luck we have with this one. Cheers Darren
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