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Can enemy units be made more aggressive?

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Made a scenerio with a ton of SAM's, surface and sub-surface units, airborne and ready aircraft at nearby enemy bases. Just met the objectives with no losses. Can the enemy aircraft, ships and SAM's be made more aggressive? Does the difficulty settings change this?

Can you tell us what level of EW the OPFOR had? I mean how many sensors active? For the planes, it's always good to have a mix (1/3 in AAW Patrol; 2/3 in Air intercept). Also, you need to create small formations (max 4 planes) and to assign each formation to a specific mission, otherwise, if you have let's say 20 planes assigned to this mission, mission will start when all 20 are in the air. Not need to be Nobel prize in Maths to understand that 4 planes will go faster to their duties than 20 ;) .

 

FG

Made a scenerio with a ton of SAM's, surface and sub-surface units, airborne and ready aircraft at nearby enemy bases. Just met the objectives with no losses. Can the enemy aircraft, ships and SAM's be made more aggressive? Does the difficulty settings change this?

 

There is no set level of agressiveness but you can give the AO limited direction in the orders they have. For the AO to engage a target it must have the target localized [by which I mean it must have located it's exact position], and it must know it's posture [which is automatically given to it]. You can also set the AO to either engage immediately or to close and identify [which means determining the classification of the platform] prior to engagement. Typically the AO will not engage if it can't get a fix on the target. This is usually due to using older equipment [or the player using advanced equipment] or the sensors not being turned on. I usually set all AO units to have their sensors on or intermittant except for ASW ops where passive is the best way to go until the torpedos start to fly.

 

It could also be that you did everything right. Flying under the radar, launching at the right time, effective Iron Hand, etc.

 

Later

D

  • 1 month later...

Steven,

 

Made a scenerio with a ton of SAM's, surface and sub-surface units, airborne and ready aircraft at nearby enemy bases. Just met the objectives with no losses. Can the enemy aircraft, ships and SAM's be made more aggressive? Does the difficulty settings change this?

 

 

One of the most important things is to give the AI very good intelligence. Give him tons of recon birds, ships and subs close to your units. Thus the AI can detect you better and direct his forces in your direction.

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