Hi, I just dug out my copy of HCE again and was looking for some info on game mechanics, the best source I could find was for H3.
Specifically regarding air to air missiles
"The probability of an air-to-air missile hitting the target depends greatly on the geometry of every situation, as well as which kind of missiles and targets are involved. Many factors will increase or degrade the probability of a hit or a miss. A common occurrence of this is when a missile is fired at a target that is moving away (an opening shot). Another common situation occurs when non-dogfight capable missiles such as the AIM-54 Phoenix are employed against nimble fighters. These missiles are designed for shooting down heavily laden, unsuspecting bombers, and as such, don't work very well against most modern fighters. Other factors that affect missile hit probabilities include target speed and altitude, maneuverability, ECM, the image signature of your target (i.e. does it have a highly visible radar cross section), weather conditions (affects optically guided missiles), and many more. As you can see, firing a missile at a target doesn't necessarily mean that you are going to paste it!"
Does this apply to HCE ?
and also does range have an effect on PH
Thanks