November 28, 201213 yr When I launch AH-64s (and Longbows) in a test scenario, the game treats them as...well, I don't know what, but it is not treating them as my aircraft. It detects them, as if they were a bogie, and then I cannot navigate them, even though they are my aircraft and launched from my base. This does not happen with other helicopters that I have tested, so I wonder if there is a database flag somewhere that is telling the game to treat them as...missiles rather than aircraft? I figured I better report this. Thanks. Mark
November 28, 201213 yr Not a DB issue... Apaches are belonging to the aircrafts annex. Maybe a comm issue. What kind of comms datalink settings do you have? Auto datalink or full realism? The 1st choice is the best. FG
November 28, 201213 yr Author I switched to Auto Datalinks and that seems to have fixed the problem. Sounds like it is a game engine problem rather than a database issue. Just curious, do you know what causes that? I guess I'll have to stick with Auto Datalinks, at least for now. I was enjoying Full Realism...it grows on you...but I can see how it might lead to various game engine problems because so much more has to be accounted for.
November 28, 201213 yr Yeah, I know what the problem was... In fact, with full realism, it means that comms will behave as they're expect to do in real life. If 2 platforms have dissimilar comms, they will never communicate together, and I had the idea it was this issue. Comms are poorly handled in Harpoon, It's a matter of coding.Maybe that will also solve the ASROC issue. FG
November 28, 201213 yr Author Unfortunately, no. I tried it out and the ASROCs (e.g., the Mk 112 on the Japanese ships) still won't fire. The RUM-139As do fire, though...I wonder if it would make sense to compare the two of them and see if the answer lies in what's different about the RUM-139s. It might be something that, in theory, shouldn't make a difference, but does anyway.
January 6, 201313 yr Communications issue actually causes several others. For example if a platform detects a target, but is out of range of the target, there is no reporting of the target when it gets back in range. I am still working on my WWII database and this is the major issue thusfar. Most aircraft radios in WWII had a range of 150-250 miles at most. Berlin is a lot longer distance away from England than 150 miles
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