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New Harpoon 3 scenario for the PlayersDB: Alpha Strike 2

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The 127th NEW Harpoon scenario of the year!

 

ALPHA STRIKE 2

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As the Serbian Civil War reached its fifth anniversary, the UN's decision to withhold ground troops continued to be widely debated. Although the addition of US air power was welcomed, alone, it was insufficient to turn the tide. The ground-pounder's axiom that "Air power alone cannot win a war. No airedale ever has or ever will be capable of taking and holding an acre of dirt," continued to stand the test of battle.

 

As a result, the Serbian Civil War was not so much a civil war as it was a thresher of human bodies and spirits. Small battles ignited and then smouldered throughout the area. There simply was no "forward edge of the battle area". For each individual, the FEBA was where he or she stood confronting the enemy at one particular tick of the clock. Humans were fed into one end of the thresher and the chaff of broken bodies, broken minds, and human souls was discharged from the other.

 

Of the US military services with aviation capability, the Air Force had no interest in the kind of missions required here. None were high, fast, or stealthy. The A-10 Warthogs would have been ideal had any remained in service. The confining waters and the mission profile of close air support turned the Navy off almost as fast. For a dirty knife fight in the close confines of a dark alley, only the Marines had the know-how, the equipment, and the enthusiasm for the job. "Aye-aye, sir. Semper Fi!" was their response.

 

Author: Herman Hum

Original designer: Delwin Hinkle

 

This scenario is a re-make of a Harpoon Classic scenario from the Harpoon Designers Series II and has been re-made for Harpoon 3 with the consent of AGSI.

 

This scenario requires the latest release of the PlayersDB v6.4.9

 

Get it via: ughHQ, GameSquad, HarpGamer, SimHQ, PlayersDB Depot, Matrix, SubSim, CombatAce, or Frugal's World of Simulation.

 

gslogojd4.jpgHome of the Harpoon3 PlayersDB

 

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