TonyE Posted March 11, 2009 Report Posted March 11, 2009 HCE - 2009.018 ============== - Chg:0000 GE Made a new critical hit distribution table for mobile land units. In other words, you should no longer see land units with flooding. - Chg:B084 GE ASW helicopters want to (errantly)close after firing last torpedo. The fix isn't ideal but it does address the issue. Now after that last torpedo is fired there is no prompt. If the player cancels the attack, the prompt will appear since the game thinks the target is actually North another 8nm. (thanks ReoTeo) http://harpgamer.com/harpforum/index.php?a...&showbug=84 - Chg:B100 GE Planes missing from Divide Group command. The CombatFlags value should have been reset when the landing command was given but it was not being reset. In 2009.018 it is being reset so the group doesn't get confused. (thanks Herman) http://harpgamer.com/harpforum/index.php?a...amp;showbug=100 - Chg:0000 SE Enabled time editing dialog for staff notes so that they can be shown to the player after the specified elapsed time. Also added the side chooser dialog when in the SE to dictate which side will see the message. It isn't too easy to test the first but I suppose you could slaughter a bunch of land units and make sure they aren't flooding.
divefreak Posted March 11, 2009 Report Posted March 11, 2009 - Chg:0000 SE Enabled time editing dialog for staff notes so that they can be shown to the player after the specified elapsed time. Also added the side chooser dialog when in the SE to dictate which side will see the message. Entering the note in SE works, choosing side works, setting the time works. But it is not show in the ge. Created 4 staffmessages saying test 1 to 40. First after 5 sec, second at 30, 3: AT 1:30, 4. at 2:00 none apeared in the running scen
TonyE Posted March 11, 2009 Author Report Posted March 11, 2009 Entering the note in SE works, choosing side works, setting the time works. But it is not show in the ge. Created 4 staffmessages saying test 1 to 40. First after 5 sec, second at 30, 3: AT 1:30, 4. at 2:00 none apeared in the running scen So where is your test scen, more details, ...? I disagree with your findings. I don't disagree that there is a problem as I'm not seeing a Red staff note triggered when I play the attached scen as Red. The Blue ones are working fine here from the attached scen. STFNOT2.zip
TonyE Posted March 11, 2009 Author Report Posted March 11, 2009 2009.020 fixes what problems I can find with the staff messages.
wombat1417 Posted March 29, 2009 Report Posted March 29, 2009 - Chg:B084 GE ASW helicopters want to (errantly)close after firing last torpedo. The fix isn't ideal but it does address the issue. Now after that last torpedo is fired there is no prompt. If the player cancels the attack, the prompt will appear since the game thinks the target is actually North another 8nm. (thanks ReoTeo) http://harpgamer.com/harpforum/index.php?a...&showbug=84 Fixed in Beta .020 as per above. (No "Out of torpedoes, RTB?" message)
wombat1417 Posted March 29, 2009 Report Posted March 29, 2009 - Chg:B100 GE Planes missing from Divide Group command. The CombatFlags value should have been reset when the landing command was given but it was not being reset. In 2009.018 it is being reset so the group doesn't get confused. (thanks Herman) http://harpgamer.com/harpforum/index.php?a...amp;showbug=100 I don't have the battleset in question and I can't seem to find it. Herman, I think this one is yours.
Herman Posted March 29, 2009 Report Posted March 29, 2009 http://harpgamer.com/harpforum/index.php?a...amp;showbug=100 This issue appears to have been resolved with the .020 release of the Game Engine.
wombat1417 Posted March 29, 2009 Report Posted March 29, 2009 -Chg:0000 GE Made a new critical hit distribution table for mobile land units. In other words, you should no longer see land units with flooding. Based on a test I ran, this problem seems to be fixed.
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