wombat1417 Posted January 9, 2009 Report Share Posted January 9, 2009 Defect Name: Attacking ships head the wrong way Build: HCE 2009.004 Repeatable: Yes Operating System: Vista SP1 DB used: HCDB_080712 Scenario used: Saved game "WrongWay" for EC2003 GIUK Long Description: Ships ordered to attack initially head the wrong direction. Steps to reproduce: 1) Load and run saved game "WrongWay" in EC2003 GIUK. 2) Order Group ACS to Attack Base ZZb. 3) The ASA announces "Sir, we are out of range. Group ACS must close 13 NM before we are in range. Should we close and attack?". Answer Yes. The ASA reappears with "Sir, request permission to increase speed of Group ACS to 5 kts, to intercept enemy Group ZZb." Answer Yes. 4) Increase to Full Speed of 50kts. ACS heads north, away from the target for quite a distance before turning and attacking. 5) The same thing happens at lower speeds but for not so far a distance. Expected Behavior: Groups should turn to attack without first heading in the wrong direction. Child of: http://harpgamer.com/harpforum/index.php?showtopic=3512 WrongWay.zip Quote Link to comment Share on other sites More sharing options...
divefreak Posted January 9, 2009 Report Share Posted January 9, 2009 Defect Name: Attacking ships head the wrong wayBuild: HCE 2009.004 Repeatable: Yes Operating System: Vista SP1 DB used: HCDB_080712 Scenario used: Saved game "WrongWay" for EC2003 GIUK Long Description: Ships ordered to attack initially head the wrong direction. Steps to reproduce: 1) Load and run saved game "WrongWay" in EC2003 GIUK. 2) Order Group ACS to Attack Base ZZb. 3) The ASA announces "Sir, we are out of range. Group ACS must close 13 NM before we are in range. Should we close and attack?". Answer Yes. The ASA reappears with "Sir, request permission to increase speed of Group ACS to 5 kts, to intercept enemy Group ZZb." Answer Yes. 4) Increase to Full Speed of 50kts. ACS heads north, away from the target for quite a distance before turning and attacking. 5) The same thing happens at lower speeds but for not so far a distance. Expected Behavior: Groups should turn to attack without first heading in the wrong direction. Child of: http://harpgamer.com/harpforum/index.php?showtopic=3512 Can confirm this. Even for older builds...... Quote Link to comment Share on other sites More sharing options...
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