Tony Posted May 19, 2022 Report Share Posted May 19, 2022 Hey TonyE Was playing the Block 2 Mediterranean Scenario and came upon a BOA crash event. Version 2022.006 Scenario Block 2 Battleset Med 2003 DB 15928 Upon launching a group or Growlers with decoy I launched them at a base with the expected results. I also did the same with a group of F18E with slammers with the expected results I then tried to use BOA attacks of which both ordinance I believe are capable of. In both case the believe attached png was the result and upon clicking any button shut down the game. I have attached a test scenario for testing. I simply launched both set of aircrafts to attack red base directly. I then use a bearing only attack at the base and receive the error provided in the test file provided. Thanks TonyD testmald.zip Quote Link to comment Share on other sites More sharing options...
TonyE Posted May 21, 2022 Report Share Posted May 21, 2022 Tony, I played it a couple of times and did not see the issue surface. Can you zip and post your GE.log from after the heap corruption error when the game closes? Perhaps I'm not replicating your configuration of the game well enough. Heap corruption can also be very tricky to debug so if anyone else can replicate TonyD's problem, please chime in. Quote Link to comment Share on other sites More sharing options...
TonyE Posted May 21, 2022 Report Share Posted May 21, 2022 14 minutes ago, TonyE said: if anyone else can replicate TonyD's problem, please chime in. Then again I also did a regular attack, not BOL, will try again tomorrow. Quote Link to comment Share on other sites More sharing options...
Tony Posted May 21, 2022 Author Report Share Posted May 21, 2022 Ok ran it again to get a fresh GE.log. Launch two flights each containing one Growler and one F18e. One was sent directly to attack the red base the other sent to patrol halfway to red base. Allowed direct attack to be completed no problem. Did BOA attack with both planes sent to patrol point. Received error messages and upon hitting any options game closed. Sending message received and the recent GE.log. Thanks again TonyD ge.zip Quote Link to comment Share on other sites More sharing options...
donaldseadog Posted May 21, 2022 Report Share Posted May 21, 2022 confirmed I hit Ignore button and got a second crack but second time around game closed. Quote Link to comment Share on other sites More sharing options...
eeustice Posted May 21, 2022 Report Share Posted May 21, 2022 I tried running the test scenario this morning and could not duplicate the issue. One thing I saw in my test was that as soon as the Growler took off the base was detected. Second test I was able to launch missiles at the base before it was detected. Neither time did the GE crash. Second try was only with the Growler. Ran the scenario a 3rd time with just the F-18 and got a message no land attack weapons available. Base was detected right at launch again. The only thing I can think of that might cause a problem is if you try and launch a weapon that is not made for the type of contact before contact is detected. Ran the scenario again with just the F-18 and did not detect the base at launch and got the same no land attack weapon message again. Tried the scenario again and the F-18's wanted to attack the base with guns. No missiles were launched. Quote Link to comment Share on other sites More sharing options...
Tony Posted May 21, 2022 Author Report Share Posted May 21, 2022 Hey Eric Did you get the result with doing a Bearing only launch also? Strange you got land attack weapon available as the F18E were equip with Slammers which are for both land and sea? That seems to be another issue? TonyD Quote Link to comment Share on other sites More sharing options...
Tony Posted May 21, 2022 Author Report Share Posted May 21, 2022 6 hours ago, donaldseadog said: confirmed I hit Ignore button and got a second crack but second time around game closed. Hey Donald Thanks for giving it a run. Seems you received the same treatment I also got. Regardless of which option to Abort Retry or Ignore I also got a chance to launch but upon choosing weapons and attempting launch ended with same results. I have your tools running but I have never had that happen before so unlikely that would contribute in anyway but thought I would add that for TonyE to consider. Thanks TonyD 1 Quote Link to comment Share on other sites More sharing options...
eeustice Posted May 21, 2022 Report Share Posted May 21, 2022 TonyD I have had a hard time getting a consistent attack. Sometimes no weapons available and then guns only When target is detected I was able to launch launch weapons at it, but I don't know what weapons were launch. Quote Link to comment Share on other sites More sharing options...
eeustice Posted May 21, 2022 Report Share Posted May 21, 2022 TonyD. Below is a copy of my GE File. ge.log Quote Link to comment Share on other sites More sharing options...
Tony Posted May 21, 2022 Author Report Share Posted May 21, 2022 5 minutes ago, eeustice said: TonyD. Below is a copy of my GE File. ge.log 4.75 MB · 1 download Eric Your attachment looks like the GE.log I zip filed and downloaded to the forum. I am not sure what you want. TonyD Quote Link to comment Share on other sites More sharing options...
Tony Posted May 21, 2022 Author Report Share Posted May 21, 2022 Eric Here is a fresh same game right after direct launch at base. Next attack should be to the west as a BOL launch to test affects. Tony BOL test.hpo Quote Link to comment Share on other sites More sharing options...
eeustice Posted May 21, 2022 Report Share Posted May 21, 2022 Quote Link to comment Share on other sites More sharing options...
eeustice Posted May 21, 2022 Report Share Posted May 21, 2022 After getting the exact directions form TonyD I was able to duplicate the issue. I normally don't use bearing only attacks, so it took me a while to understand what was happening. Quote Link to comment Share on other sites More sharing options...
TonyE Posted May 22, 2022 Report Share Posted May 22, 2022 Attempted fix in 2022.008 HCE - 2022.008 - 2022-05-21 =========================== - Chg:32297 GE Fixed heap corruption in BOL. The game was trying to come up with a class name for the activation point 'group' which isn't possible. When class name is requested for an invalid annex_id the game now sets it to a null string. (thanks TonyD) https://harpgamer.com/harpforum/topic/32297-bearing-only-launches-crash/ Quote Link to comment Share on other sites More sharing options...
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