Jump to content

Loadout DATA


jugasa77
 Share

Recommended Posts

Hello, I am running HUCE 2015.72.

I am editing the database and I have change the Loadout DATA of a few aircrafts. It seems that game engine always uses the aircraft DATA instead of the loadout DATA. So DATA is the same with a heavy loadout and with a light loadout.

Is there anyway to use the loadout DATA instead of the aircraft DATA?

  • Like 1
Link to comment
Share on other sites

Note to self, combat3.c, GetUnitsATA and effect4.c, CheckAirMissileHits which is using.  I thought there was a reason for that but am blanking on it currently.  

GetUnitsATA only uses the Loadout's DATA if the loadout has unexpended Annex_D (missile) or Annex_G1 (bomb) weapons.  That is a strange restriction.

What is a better rule?

  • Confused 1
Link to comment
Share on other sites

  • 2 weeks later...

For me this is a correct logic:

GetUnitsATA only uses the Loadout's DATA if the loadout has unexpended Annex_D (missile) or Annex_G1 (bomb) weapons.  That is a strange restriction.

But I don't understand the meaning of this first sentence!

Note to self, combat3.c, GetUnitsATA and effect4.c, CheckAirMissileHits which is using.  I thought there was a reason for that but am blanking on it currently.  

 

Link to comment
Share on other sites

For me this is a correct logic:

GetUnitsATA only uses the Loadout's DATA if the loadout has unexpended Annex_D (missile) or Annex_G1 (bomb) weapons.  That is a strange restriction.

But I don't understand the meaning of this first sentence!

Note to self, combat3.c, GetUnitsATA and effect4.c, CheckAirMissileHits which is using.  I thought there was a reason for that but am blanking on it currently.  

 

Link to comment
Share on other sites

I'm scratching head and wondering what other load out "weapons" are either dumped (external fuel?) or simply gone when depleted. Things like external comms pods, cannons, maybe other stuff is going to stay in place.

So what else is external and consumed or jettisoned? 

Link to comment
Share on other sites

torpedoes Annex_F and ASW missiles & depth charges Annex_E come to mind as items that I would want to affect DATA.  Annex_G2 is ECM pods

  • Like 1
Link to comment
Share on other sites

6 hours ago, TonyE said:

torpedoes Annex_F and ASW missiles & depth charges Annex_E come to mind as items that I would want to affect DATA.  Annex_G2 is ECM pods

At least it sounds easy to fix?

Does harpoon discard empty external fuel tanks?

Link to comment
Share on other sites

8 minutes ago, donaldseadog said:

At least it sounds easy to fix?

Does harpoon discard empty external fuel tanks?

Drop tanks are in Annex_G1 and they are not dropped when empty. 

  • Like 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

×
×
  • Create New...