Skip to content
View in the app

A better way to browse. Learn more.

HarpGamer

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

2008.001 Release Notes

Featured Replies

Harpoon: Commander's Edition

Copyright AGSI

-------------------------------------------------------------------------------

 

 

HCE - 2008.001

==============

- Chg:0000 GE If autosave was set to zero, the game would constantly save,

fixed so that no autosaves are done with a value of zero.

- Chg:2057 GE Neutrals should no longer attack any other sides' subs

(or anything else but anything else was dealt with in

earlier releases).

- Chg:2355 GE HDS III GIUK 12.0 is the same scenario as 11.0

Kludged the system to not show HDSIII scenario 12.0 in the

scenario selection of the GE but left it in the SE in case

anyone has great ideas based on the orders files.

- Chg:1963 GE Aircraft of subtype Tanker crash the GE. This has been

fixed, the code that tries to place air groups at a sane

altitude after launch didn't know about any aircraft

types past the first nine. Expanded it to deal with all

128 potential types.

- Chg:2352 GE Bombers close on target after launching weapons

The attacking aircraft were being told to return to base

but the attack order was not removed so most often they

would end up trying to attack again even if they didn't

have valid weapons.

- Chg:2353 SE Show Range column in launch aircraft dialog for each line

of ready AC. (thanks Akula, HermanH)

 

Test 'em please :rolleyes:

HCE - 2008.001

==============

- Chg:0000 GE If autosave was set to zero, the game would constantly save, fixed so that no autosaves are done with a value of zero.

Fix confirmed.

 

- Chg:2057 GE Neutrals should no longer attack any other sides' subs (or anything else but anything else was dealt with in earlier releases).

Fix seems to work, but such an important issue shold be independently confirmed. Don't close in Mantis yet. Also see Mantis 2015 and 2267.

 

- Chg:2355 GE HDS III GIUK 12.0 is the same scenario as 11.0. Kludged the system to not show HDSIII scenario 12.0 in the scenario selection of the GE but left it in the SE in case anyone has great ideas based on the orders files.

Fix confirmed. Close in Mantis?

 

- Chg:1963 GE Aircraft of subtype Tanker crash the GE. This has been fixed, the code that tries to place air groups at a sane altitude after launch didn't know about any aircraft types past the first nine. Expanded it to deal with all 128 potential types.

Fix confirmed in that no crash occurs, but Tankers are still listed as Transports.

 

- Chg:2352 GE Bombers close on target after launching weapons. The attacking aircraft were being told to return to base but the attack order was not removed so most often they would end up trying to attack again even if they didn't have valid weapons.

Fix seems to work, but such an important issue shold be independently confirmed. Don't close in Mantis yet.

 

- Chg:2353 SE Show Range column in launch aircraft dialog for each line of ready AC. (thanks Akula, HermanH)

Fix confirmed in both GE and SE. Close in Mantis?

HCE - 2008.001

==============

- Chg:0000 GE If autosave was set to zero, the game would constantly save, fixed so that no autosaves are done with a value of zero.

Fix confirmed.

 

 

- Chg:2355 GE HDS III GIUK 12.0 is the same scenario as 11.0. Kludged the system to not show HDSIII scenario 12.0 in the scenario selection of the GE but left it in the SE in case anyone has great ideas based on the orders files.

Fix confirmed. Close in Mantis?

 

- Chg:1963 GE Aircraft of subtype Tanker crash the GE. This has been fixed, the code that tries to place air groups at a sane altitude after launch didn't know about any aircraft types past the first nine. Expanded it to deal with all 128 potential types.

Fix confirmed in that no crash occurs, used my own db...

 

- Chg:2352 GE Bombers close on target after launching weapons. The attacking aircraft were being told to return to base but the attack order was not removed so most often they would end up trying to attack again even if they didn't have valid weapons.

Fix seems to work,

 

- Chg:2353 SE Show Range column in launch aircraft dialog for each line of ready AC. (thanks Akula, HermanH)

Fix confirmed in both GE and SE. Close in Mantis?

 

 

Sorry Wombat... I was a bit lazy...... B):rolleyes:

So basically are we happy with these to the point that I can close them in Mantis, or should we leave them up a while?

 

I did close out a couple of very old reports yesterday which had no new complaints on them, seemed they were fixed well enough.

Guest
This topic is now closed to further replies.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.