Jump to content

Search the Community

Showing results for tags 'VerRep: 2017.007'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • The HarpGamer Forums: General Quarters
    • New at HarpGamer.com
    • Forum Guidelines
    • Frequently Asked Questions (FAQ)
    • Military History
    • Current Events
    • Shore Leave
  • Harpoon Classic/Commander's Edition
    • General
    • Scenario Design & Discussion
    • Database Design & Discussion
    • Wish Lists
    • Defect Tracking
    • HC Beta Testing
  • Harpoon (Paper Rules)
    • General
    • Scenario Design & Discussion
    • PBEM / MBX Wargaming
  • Command: Modern Air/Naval Operations
    • General
    • Scenario Design & Discussion
  • Stratsims
    • CIC (Combat Information Center)
    • CIC MP01 (Warfare Plotter)
  • Other Wargames
    • General
  • Harpoon 3/ANW
    • General
    • Scenario Design & Discussion
    • Database Design & Discussion
    • HUD4

Categories

  • Harpoon Classic/HC/HCE/HUCE
    • Databases
    • Scenarios
    • BattleSets
    • Tools/Mods/Docs
  • Harpoon 2/3/ANW
    • Databases
    • Scenarios
    • BattleSets
    • Tools/Docs
  • Command
    • Scenarios
  • SimPlot
    • Scenarios
    • Maps
    • Application/Tools/Mods/Docs

Categories

  • Ships
  • Submarines
  • Aircraft
  • Land Vehicles
  • Installations
  • Mounts
  • Magazines
  • Sensors
  • Weapons

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 4 results

  1. Issue Information ⦁ Issue ID #000184 ⦁ Issue Type Issue ⦁ Severity 0 – None Assigned ⦁ Status 21 - Fix Coded ⦁ Version 2017.007 ⦁ Fixed in 2017.009 Impossible to launch ASW torpedo from helicopterPosted by broncepulido on 15 May 2017 - 01:31 PM A new bug? Essaying a new scenario, in the last 6 test or so, when a Russia 636.3 conventional submarine is very near or just below ("0" nm), the ASW torpedo (Stingray Mod 1 torpedo, refused to be launched, and I get this staff message: "Sir, the effective attack range for these aircraft is 4 NM. Target range is 0 NM. Should we close and attack?" In the attached file the Merlin is just over the Russian Kilo. Is GIUK 2003 Battleset, and latest DB. Issue-184-Impossible-to-launch-ASW-torpedo-from-helicopter.pdf MERLIN TORPEDO ERROR.zip MERLIN TORPEDO ERROR 2.zip MERLIN TORPEDO ERROR 3.zip SOMERSET KRASNODAR 2017-5-5.zip
  2. Issue Information ⦁ Issue ID #000185 ⦁ Issue Type Issue ⦁ Severity 0 – None Assigned ⦁ Status 21 - Fix Coded ⦁ Version 2017.007 ⦁ Fixed in 2017.009 Failure editing Airfield SecretPosted by broncepulido on 27 May 2017 - 01:26 AM When building a new scenario, I put an "Aifield Secret" on the map, but it's impossible to edit it to add any aircraft (Probably because its classification as "Air Defence" but not "Base"). See attached file, Airfield Secret is in the red side. Middle East Battleset. Issue-185-Failure-editing-Airfield-Secret.pdf TEST AIRFIELD SECRET FAILURE.zip
  3. Issue Information Issue ID #000183 Issue Type Issue Severity 0 – None Assigned Status 90 – Not an Issue Version 2017.007 Fixed in 2017.007 Very slow game engine?Posted by broncepulido on 07 May 2017 - 03:40 PM I'm not sure, but think something strange on the Game Engine, playing the latest Patrick scenario, apparently not a big scenario, the game is going very slow, see attached file (Same with my Bubiyan scenario some days ago, also a small scenario). Middle East map. Issue-183-Very-slow-game-engine.pdf autosave1.zip
  4. Issue Information Issue ID #000188 Issue Type Issue Severity 0 – None Assigned Status 13 – Awaiting Feedback Version 2017.007 Fixed in Playing Red, sonobuoy errorPosted by broncepulido on 31 July 2017 - 03:24 PM Testing an almost finished scenario (GIUK, latest HCDB2). - Playing red. - Red has only submarines on its side. - Red is informed (Just at this moment) a submarines has been detected by sonobuoy. - But ... Red has not any aircraft or sonobuoys on its side! - Also (if important), the submarine detected MUST be Green/Neutral, as Blue/Enemy has not submarines on its side. See attached file a few seconds after the "detection by sonobuoy". Issue-188-Playing-Red,-sonobuoy-error.pdf SONOBUOY ERROR.zip
×
×
  • Create New...