Search the Community
Showing results for tags 'VerFix: 2017.007'.
-
Issue Information Issue ID #000183 Issue Type Issue Severity 0 – None Assigned Status 90 – Not an Issue Version 2017.007 Fixed in 2017.007 Very slow game engine?Posted by broncepulido on 07 May 2017 - 03:40 PM I'm not sure, but think something strange on the Game Engine, playing the latest Patrick scenario, apparently not a big scenario, the game is going very slow, see attached file (Same with my Bubiyan scenario some days ago, also a small scenario). Middle East map. Issue-183-Very-slow-game-engine.pdf autosave1.zip
-
- OP: broncepulido
- Not an Issue
-
(and 2 more)
Tagged with:
-
Issue Information Issue ID #000182 Issue Type Issue Severity 0 – None Assigned Status 23 – Fix Accepted By Reporter Version 2017.005 Fixed in 2017.007 Programmed Air Attacks Total FailurePosted by broncepulido on 24 April 2017 - 02:25 AM Working in Build 2017.006 (not 005 as in the right menu). When build a new scenario, I programmed a series of air attacks from UK to Spain, Spain to Morocco, etc After the attacks no arriving, I see the problem is the aircrafts take-off at the indicated time for the air strike, but inmediatly returning to their bases! I did build a very little scenario in the Mediterranean 2003 Battleset, with the last DB, and is showed the same isolated result. Scenario is attached, they're programmed attacks in both sides, from RAF Marham against Zaragoza, and from Zaragoza against Monte Real, at some 10 minutes intervals. You can see the aircraft lauched and returning inmediantly to the base with the cheat mode Ctrl-Alt-S. Issue-182-Programmed-Air-Attacks-Total-Failure.pdf AIR ATTACKS FAILURE TEST 24 APRIL 2017.zip
-
- OP: broncepulido
- Fix Accepted By Reporter
- (and 2 more)