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donaldseadog

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Posts posted by donaldseadog

  1. China Submarine Exit to West Pacific


    For Classic Harpoon version 2025.025, Westpac Battleset and HCDB2 170909 Database

     

    There's two hypothesis for this fictitious scenario:

    First, a change in USA focus and deployments has left no USN forces in the West Pacific region other than a sole SSN that is in transit after maintenance at HMAS Stirling, Western Australia.

    Second, internal Taiwanese political change has led to a swift change in status with PRC who now have use of Taiwanese facilities and have announced a forward military presence in the smaller island countries of the west pacific to enhance their security and to protect infrastructure being provided by Chinese aid.

    In an encounter a Philippines Navy Frigate has been sunk by the Chinese, the situation leading up to the sinking is unclear.

    A small combined Australian and Singapore naval group is nearby with associated air units conducting combined exercises.

     

    Picture from Wikipedia: Singapore Navy Formidable Class Frigate.

     


     

  2. On 1/12/2026 at 9:13 AM, RedwoodForest said:

    Why do you continue to play Harpoon when Command Modern Operations exists?

    In Australia there was an old fly spray add slogan "When you're on a good thing stick to it", there's also the "you can't teach old dogs new tricks". I guess these relate to my 'excuse'.

    Don

  3. 1 hour ago, TonyE said:

    Thank you Don, I'm hopeful I can give some additional answers tonight.  The good news is that your demo suggestion is valid.  The demo does not expire until 2030 and demonstrates the bulk of the changes between HC97 and the latest and greatest.  If one gets really invigorated, I expect the ExportDLLs (game functionality add-ons) that worked with the 2024.005 build should work just fine with the demo.

    The demo with export.dll functionality could be quite nice. I might give it a burl to see what works with it.

    Don

  4. I can't answer many of your questions, but at some stage those that can I'm sure will chine in.

    The "loss" of the more modern version of harpoon that developed from '97' I guess is the result of a commercial decision somewhere or other. While the last of the harpoon classic versions are to me vastly better, if I wind back my mind the '97 game was incredibly good. I'd guess there's probably few if any scenarios here that will play on '97.

    There might be an archive of older custom scenarios?

    I think I heard a rumour that the steam system will get the more upto date harpoon in time, but as that's all entwined in the commercial decisions who knows when and if? 

    I've looked at but never delved into the paper rules versions. They are I guess the crux of the system, the computer version is able to extend the principles by a factor of thousands so is more complex. The paper rules versions to me is pretty restricted to small numbers of platforms simply due to the time factor. I think from a naval academic point of view the paper rules are going to be excellent but from a 'gamer' view pretty tedious.

    Don

     

  5. Are you attempting an intercept with an airbourne ac group or launching a new group from a base.

    In this situation we've never been able to launch a new ac group to attack a missile group. You must launch it as a patrol then do an intercept.

    If attempting an intercept by an airbourne group then I think it should at least assign it as a target.

    Have you tried the same thing in a manageable sized scenario?

  6. Turkey in the Black Sea


    Photo:  Ada-class ASW corvettes of the Turkish Navy

    This scenario can be played with GE version 2022.027 (matrix last release) or newer, Database HCDB2-170909 in Medc 2003 Battleset.

    While Russia is still busy fighting it's war with Ukraine she has been harassing other countries with aircraft incursions, but Turkey fights back.


     

  7. This might be getting close

    save game ...B1 should be 1 or 2 secs before the red group (2 ac unit) fires on blue group (single ac unit).

    I believe AI wants to fire 4 missiles but only fires 2, 4 out of 8 are remaining.

    save game ...B1.0002 is shortly after and in one or two seconds the red group expends all LR missile but none are fired.

    Using DB HCDB2-170909, westpac BS, GE vers 2025.025

    pacMissTest-B1.zip

  8. I've done a small revision of the test scenario by deleting one blue base and adding some blue planes of the same type as I set to patrol in the red base.

    The scenario and a few saved games are in the zip attached.

    The save games are (if I remember correctly)

    1/ playing blue I send up two patrolilng ac and flys towards the red base, they are intercepted by the red formation patrol identical AC with identical loadout who fire 4 LR missile at me but have only 2 out of 8 left. I attack and AI suggests I fire 6 missile, I fire 6 and have 2 left.

    2/ a little later the red intercepting plains 'loose' their remaining 2 missile but none have been fired.

    3/ similar but I send up a single patrolling AC. 

    I'll simplify further and try for a game save a second before red fires, but what seems to be happening is that AI is deciding to fire X number of missiles, X is deleted from the planes available missiles but less than X are actually fired.

    pacMissTest-A.zip

  9. I think it's simulating shody launch rails😁

    I have a couple of test ideas and should look at it tonight. I've been in the bush for a couple of days but did a quick run and saw the same thing happen.

    It is the AI side that has the problem, initial number minus number fired is greater than number left. 

    The only add I have at moment is that store consumed procedure tallys with the number of missile fired and in the attacking missile group.

     

  10. 22 hours ago, beaveman said:

    Is anyone aware of a fix?

    I don't for certain but does the steam hc97 have a scenario editor that would let you edit the battleset scenario and replace the units with something more suitable.

    It sounds like a clerical error in putting the database together. In these old games the database is built into the game,so fixing it is a major item that I'd guess isn't likely to happen, but who knows.

    Someone else might very well have better ideas.

  11. Operation FRUKIS


    For play with Harpoon Classic vers 2022.027 or newer, Middle East Battleset and HCCW 140314 Database.

    Israel invaded Egypt on 29 October 1956, having done so with the primary objective of re-opening the Straits of Tiran and the Gulf of Aqaba as the recent tightening of the eight-year-long Egyptian blockade further prevented Israeli passage. After issuing a joint ultimatum for a ceasefire, the United Kingdom and France joined the Israelis on 5 November, seeking to depose Egyptian president Gamal Abdel Nasser and regain control of the Suez Canal. [from wikipedia Suez Crisis Suez Crisis - Wikipedia ]

    In this scenario I've used as much as possible the platforms in use then by each country, but much reduced in numbers and non historically correct locations, and a very simplified strategic plan.

    The platforms of this era (and upto say late 60's) are interesting to use with usually radar controlled gunnery as primary AA defense and non guided short ranged rocket or bombs as primary aircraft launched surface attack weapons. The lack of terrain following ac equipment prevents close formation multi ac attacks instead requiring either high exposure to detection multi ac formation or multiple effectively single ac wave skimming attacks. Even in the early 70's non formation but close proximity wave skimming attacks by A4 skyhawks was still practiced by RAN fleet air arm.


     

  12. Tarakan Passage WW2


    For play in HC game version 2022.027 (matrix patch) or newer. Westpac BS and using database HCWW 101110.

    21 January, 1941, a Japanese invasion fleet of one light cruiser, ten destroyers, four minesweepers, three submarine chasers, three patrol boats and sixteen transport ships left Tarakan for Balikpapan, (oil rich areas of Borneo). A MLD Dornier spotted the fleet that same day, but heavy clouds with strong winds and prolonged rain prevented the plane from shadowing the fleet. On the next day, U.S. Navy submarines S-40, Pickerel, Porpoise, Saury, Spearfish and Sturgeon were ordered to intercept the fleet. Later, they were joined by Dutch submarines K-XIV and K-XVIII. Sturgeon fired several torpedoes on the convoy and reported sinking three ships. However, postwar records failed to confirm any damages to the convoy.

    In this scenario a simplified version of the situation is recreated with the submarine force intercepting the south bound invasion fleet at the narrow northern entrance to the Makassar Strait.

    (ScreenShot US SS Porpoise, http://www.navsource.org/archives/08/08172.htm, Public Domain, https://commons.wikimedia.org/w/index.php?curid=2030041)


     

  13. Indonesia-Malayasia Conflict 3


    Use game version 2022.027 (matrix patch) or later in Westpac Battleset with Database HCCW 140314

    The "Landing at Pontian" (17 August 1964) was an amphibious landing made by a small body of Indonesian troops in the Pontian District, Johor, Malaysia. The landing took place during the Indonesia-Malaysia confrontation, an undeclared war fought between Malaysia and Indonesia during the early 1960s over the creation of a Malaysian Federation encompassing parts of northern Borneo, areas that Indonesia sought to increase its own power in Southeast Asia.

    On 17 August 1964, Indonesian President Sukarno announced a 'Year of Dangerous Living' as a part of his country's Independence Day celebrations. To reinforce his point, Sukarno had ordered that a force of Indonesian troops and exiled Malaysian-Chinese land in mainland Malaysia to kick off a campaign of such invasions to create guerrilla bases in enemy territory and stir up Communist sympathizers. The effort was a failure, as targeted Malaysians proved unreceptive to Indonesian efforts and the invaders were swiftly rounded up by Anglo-Malaysian security forces.

    The landing shocked the British, who had not expected such a strong and prominent step from the Indonesians, but did not incite them to respond to Sukarno's escalation of tensions. The absence of violent reply stiffened Sukarno's burgeoning resolve, and led him to continue with more landings, amphibious and airborne, throughout the fall and winter of 1964. 

    The landings at Pontian, though small in scale, and unsuccessful in nature, caused a huge political crisis for Britain. The Malaysian government was infuriated, and accused the Indonesians of "blatant aggression," threatening to strike (through Britain) at their bases in Sumatra, simultaneously putting immense pressure on London to act. Though Sukarno had suffered a minor defeat, he had still managed to put the British in an extremely awkward position: if they did not retaliate, they would be seen to have lost face and to lack enough resolve to risk escalating the crisis. Retaliation, however, might bring the Confrontation towards open war, which the British were understandably unwilling to consider. The debate whether or not to act raged on in Cabinet backrooms. Lord Anthony Head proved an influential voice in the conversation, stating that interrogation had shown that more raids were impending, which would stretch British forces between the Malaysian Peninsula and Borneo, forcing an unwanted reinforcement of Southeast Asia. Head advocated preventative strikes against Indonesian bases should another raid occur.

    Before the British could decide upon a policy, however, Sukarno struck again, making an airborne assault Labis in the night of 1-2 September. Though the raid was a catastrophic failure, with one of the transport planes crashing en route, and the remainder of the troops arriving scattered with little food and battered morale, the move further infuriated the Malaysians, who in turn put pressure upon the British to act. The next day, colonial secretary Duncan Sandys authorized on-site naval commander Admiral Varyl Begg to plan for strikes against Indonesian bases in Sumatra.

    In this scenario the British begin their actions of retaliation in Sumatra without waiting for further Indonesian attacks.


     

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