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File - MapWindow
Note the MapWindow window will not not be embedded within the game window as an MDI document, it is floating outside of the game window. MapWindow 20260403 2025.025+ Incremented DLL Version to 15 Sensor range rings — surface radar (green) and air radar (magenta) range rings now draw on the globe alongside the existing ASuW (orange) and AAW (cyan) weapon range rings. Data comes from BestSensorRange on the group record. Airborne endurance range rings — air range (white) and bingo range (gray) rings now draw for aircraft groups. Data is computed during snapshot capture using the new shared uHCEndurance unit, a Pascal port of the GE's GetAirborneEndurance and FindClosestBase algorithms. Annex B1 speed data and base runway compatibility are used for accurate range and bingo fuel calculations. The DLL now captures annex_id_to_disk_id from funcRefs in DLLInit and creates THCAnnexHelper from AnnexDataIn in ScenLoad. Range ring settings dialog — the per-side checkbox group has been replaced with a "Range Rings..." button that opens a settings dialog. The dialog provides a 6×4 grid of checkboxes (ring type × side), matching HC's RangeCircles[ringType][side] toggle system. Ring types: ASuW Weapon, AAW Weapon, Surf Radar, Air Radar, Air Range, Bingo Range.
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2025.024 SE
Thank you for the example scenario, what Don is describing is what is happening to you. That scenario expects the HCDB2 database however you have the HCDB database loaded. If you need help loading other databases like HCDB2, let us know. With the rapid advancement of AI programming tools, a game launcher much more capable than what we have today is pretty high up in my 'next 10' list of projects so we should see some relief from the drudgery of matching scenarios and databases in months rather than years.
- 2025.024 SE
- 2025.024 SE
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Where are the downloads???
I like that the Discord link is more visible but to your point, Downloads are less visible. I see them in a Browse menu.
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Forum login will require sign-in with e-mail address
and if you didn't notice version 5 of the forum software has been installed, looks a lot different, much more responsive-designish.
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Forum login will require sign-in with e-mail address
Over a year since the original post and this remains true, the big question is when will version 5 arrive? Actually, Version 5 has been released just for some reason nothing has been badgering me to upgrade so hold on to your covers, soon you actually will have to use your e-mail to log in rather than your display name.
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File - MapWindow
MapWindow 20260319 2025.025+ Incremented DLL Version to 11 Delete Course Point — right-click an existing waypoint dot and choose "Delete Course Point" to remove it from the group's course. Works for any waypoint including the first or only one. Clear Course — right-click a group icon and choose "Clear Course" to delete all waypoints from the group's course. Context menu is now contextual — only appears on group icons or course dots. Append shows on group icon (no course) or last dot; Insert/Delete on any dot; Clear Course on group icon only.
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File - MapWindow
MapWindow 20260319 2025.025+ Incremented DLL Version to 10 Correct group icons will now show for HC 2025.025+. The previous code assumed there were not satellite icons in GR_ICON.BMP but satellite was added in 2024.003 - 2024-07-10. MapWindow 20260316 2025.025+ Insert Course Point — right-click an existing waypoint dot to open a context menu with "Insert Course Point". Left-click on the map to place new waypoints before the clicked dot. Stays in placement mode for multiple insertions; ESC or right-click exits. MapWindow 2026MMDD 2025.025+ Incremented DLL Version to 8 Adding a new course-point right-click no longer triggers a zoom rect. MapWindow 20260314 2025.025+ Append Course Point — right-click a selected group to open a context menu with "Append Course Point". Click on the map to append waypoints to the group's course. Stay in placement mode to add multiple points; ESC or right-click to exit. Works for groups with or without existing course waypoints. Uncommented DLLInit callback capture (NewPtr, etc.) to allocate PHCPathRec via HC's memory manager. MapWindow 20260313 2025.025+ Draggable course waypoint dots — left-click drag a waypoint dot to reposition a group's waypoint on the globe. New position is written back into HC's PHCPathRec (DestLon/DestLat) in-place. ESC cancels a drag in progress. Globe panning is suppressed during drag via MouseRotateButton. Fixed GlobalPresenters typecast — was TPolygonPresenter, should be TPolyPresenter (index 0 is TPointPresenter, has no poly props). Fixed OnMouseDown/OnMouseUp handler signatures — were missing the Button: TMouseButton parameter, causing misaligned stack reads. MapWindow 2026#### 2025.025+ Compiled with Lazarus 4.4 Incremented DLL Version to 8 Rather than clearing all groups from the map each game second, they are now persisted on the globe and just adjusted per the changes over the game second. This allows the selected Group to stay selected and will vastly improve performance and over time, usability as well. MapWindow 2025#### 2023.001+ Compiled with Delphi 13 Added logic to determine where the DLL is located so that we can load the country outlines layer from the right directory. Working towards matching the group visibility (not showing, uncertain, exact) and color/side to what you see in the native Group window. MapWindow 2023#### 2023.001+ Incremented DLL Version to 7 Mouse wheel zooms the map in and out. Direction indicating arrow matches group color (previously was black)
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HC Demo Available
Demo version 2025.025 has been uploaded.
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Air Defender, upcoming game/simulation
Not quite my cup of tea but I can see the attraction and how it could morph into a AEGIS console
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Newcomer with questions
Yes, the publishing agreement allows for updates and upgrades.
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Newcomer with questions
In a few weeks you should start seeing signs of the current Harpoon Classic build being published on Steam. Apparently, the publishing process has been prioritized again.
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Newcomer with questions
No update yet, will reach out yet again.
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Newcomer with questions
Welcome! Picking up HC97 without prior Harpoon experience probably puts you in the minority but it was a great game that just happened to get improved in more recent iterations. 1. Yes, and with the recent uptick in inquiries, I reached out to the powers that be today, received a response that it is being looked into (so good job bringing it up again everyone) and hope for a response in the next couple of days. There was certainly an expectation a few months ago that the more recent Harpoon Classic would be re-released like HC97 was re-released. 2. Some of them will work with HC97 but many do require the Matrix edition. It will help to try older scenarios first. On GIUK - HarpGamer page for instance, the ones that mention EC2000 should work with HC97, the ones that say EC2003 will not. 3. For the old-timers like me the answer is very long and complex involving intellectual property rights, personalities, fundamental disagreements on what drives a realistic outcome, ... However, an easier answer is that for many players HC is just more enjoyable. Command is amazing in so many ways but the reward is gives me doesn't compare to HC which aside from Civilization may be the only game that can keep me so engaged that I find myself putting off bedtime just one more hour right up until my alarm goes off for work. 4. Very very different. HC97 follows the Harpoon 3 paper rules for the most part however it uses an adaptation of the Harpoon 4 paper sonar model. For the post-HC97 builds we weren't allowed to use the Harpoon paper rules (politics!) so when algorithms were replaced they tend to be my creations. Where we tweaked things (such as sonar), we attempted to make the results come close to the Harpoon 4.1 paper results without copying the data and rules themselves. You can often find a copy of H3 paper on eBay (GDW Harpoon 3). 5. The tutorial is a good start, hopping on Discord (link at top of forum) and chatting with the gang with questions can be helpful. The command card made by a player will become one of your best friends Keyboard Commands, by location - Tools/Mods/Docs - HarpGamer