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eeustice

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Everything posted by eeustice

  1. Type 26 City, Built for the United Kingdom's Royal Navy. Known as the Global Combat Ship to partially replace the navy's 13 Type 23 frigates, and for export (Canada, Austrialia). https://en.wikipedia.org/wiki/Type_26_frigate#cite_note-BAE-10 View full record
  2. Type 26 City, Built for the United Kingdom's Royal Navy. Known as the Global Combat Ship to partially replace the navy's 13 Type 23 frigates, and for export (Canada, Austrialia). https://en.wikipedia.org/wiki/Type_26_frigate#cite_note-BAE-10
  3. While playing my scenario receive message that all Victory Conditions met at same time. Looking at the Victory Conditions in the SE it appears none of them have been met. I have included 2 saved games to make sure I got the right one. Unit ID Test 1-79.0009.hpq Unit ID Test 1-79.0010.hpq
  4. I have seen this too in the past. Once you close the Battle Set Builder with the task manager you can open it up again the message doesn't appear.
  5. Update to original post! From TonyE: It appears that bombs are using the sane allocation quantity rules as missiles
  6. After capturing bases some of the text on base is jumbled up and unreadable. It looks like the text is on top of each other in the Unit Window. In my game I have turned over4 bases. The text on 2 of them is OK. The other 2 are jumbled up. I am not sure if the GE is causing the issue or Turncoat. I will try a smaller scenario and see if the same thing happens. You will need to use my fictional db. The Ugly The Good Unit ID Test 1-71.zip
  7. When attacking a ship with guns the number of rounds the GE selects to destroy a target is much larger than what is really required to sink target. Attached is a test scenario based on my fictional db. Issue verified by TonyE TonyE Note: AttackDoctrineWithRisk uses the AllocateRounds logic which is meant for missiles (which can be shot down), not for guns. Guns Test.scq
  8. After getting the exact directions form TonyD I was able to duplicate the issue. I normally don't use bearing only attacks, so it took me a while to understand what was happening.
  9. TonyD I have had a hard time getting a consistent attack. Sometimes no weapons available and then guns only When target is detected I was able to launch launch weapons at it, but I don't know what weapons were launch.
  10. I tried running the test scenario this morning and could not duplicate the issue. One thing I saw in my test was that as soon as the Growler took off the base was detected. Second test I was able to launch missiles at the base before it was detected. Neither time did the GE crash. Second try was only with the Growler. Ran the scenario a 3rd time with just the F-18 and got a message no land attack weapons available. Base was detected right at launch again. The only thing I can think of that might cause a problem is if you try and launch a weapon that is not made for the type of contact before contact is detected. Ran the scenario again with just the F-18 and did not detect the base at launch and got the same no land attack weapon message again. Tried the scenario again and the F-18's wanted to attack the base with guns. No missiles were launched.
  11. eeustice

    Tu-22M3M

    As important as updated avionics are in the age of modern warfare, the centerpiece of the Tu-22M3M upgrade package is the inclusion of up to three new Kh-32 missiles. https://nationalinterest.org/blog/buzz/meet-russias-new-tu-22m3m-bomber-nasty-surprise-us-navy-61252
  12. As important as updated avionics are in the age of modern warfare, the centerpiece of the Tu-22M3M upgrade package is the inclusion of up to three new Kh-32 missiles. https://nationalinterest.org/blog/buzz/meet-russias-new-tu-22m3m-bomber-nasty-surprise-us-navy-61252 View full record
  13. eeustice

    Mig-31K

    Modified MiG-31BM variant able to carry the hypersonic Kh-47M2 Kinzhal ALBM. Ten aircraft were modified by May 2018.[84] With this modification and with removed APU for air-to-air missiles, the aircraft gained a sole role of an attack aircraft. https://en.wikipedia.org/wiki/Mikoyan_MiG-31
  14. Modified MiG-31BM variant able to carry the hypersonic Kh-47M2 Kinzhal ALBM. Ten aircraft were modified by May 2018.[84] With this modification and with removed APU for air-to-air missiles, the aircraft gained a sole role of an attack aircraft. https://en.wikipedia.org/wiki/Mikoyan_MiG-31 View full record
  15. R-360 Neptune Ukrainian SSM that sank the flag ship of the Russian Black Sea Fleet. Based on the Russian KH-35 SSM. http://www.military-today.com/missiles/neptun.htm View full record
  16. R-360 Neptune Ukrainian SSM that sank the flag ship of the Russian Black Sea Fleet. Based on the Russian KH-35 SSM. http://www.military-today.com/missiles/neptun.htm
  17. Welcome back! Happy Harpooning!
  18. It's awesome that a game that has been around for over 30 years can still compete with much newer games. Thanks to everyone who supports the Harpoon community!
  19. Looks like my list is getting shorter! Thanks Tony for all of your time and effort!
  20. Running the first version of of the GroupidManager I found when starting a new game the GE crashes. If you play a saved game the GroupidManagerworks great. I have had it up to 715 groups. 196 Blue and 519 Red in my test scenario. It looks like Tony finally broke the 676 group ID limit!
  21. eeustice

    Hello!

    Welcome to the HARPGAMER forum. Harpoon has been around since the early 90's. I purchased my first copy on 5 1/4 inch floppy disks. It existed as a board game before that. If you have any questions please do not hesitate to ask. Over the years there have been many upgrades and enhancements to the game. There are still bug fixes and enhancements continuing to this day. The latest updates are this forum.! Enjoy and Happy Harpooning!
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