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Posts posted by CV32
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It occurred to me recently that the American strikes against the Houthi rebels in Yemen were under the umbrella of Operation 'Rough Rider' and ...
In this MBX, our team's planned operations against targets in Yemen also used codenames from the cowboy world, e.g. Cowboy Strike, Jigger Boss, Round Up, etc.
Life imitating art, perhaps. ☺️
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There aren't many sims that can claim the longevity of Harpoon.
As TonyE has said, the community has been the key factor to both its success and long life.
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Finally picked up a copy of this one, and ran a couple of the stock scenarios.
Seems fairly intuitive, but no doubt experience with Harpoon and CMO has helped.
I think I would like to try scenario building in due course.
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On 2/20/2025 at 2:08 PM, Geoaegis said:
Working on developing my first battleset, which includes modifying the database to include current weapons, aircraft, etc. Pretty confident I am modeling aircraft, ships and subs consistent with the game rules/metrics. Also figured out how to manage mounts and weapons. However, struggling to find a good source for how to assign damage points to weapons, namely missiles. Found historical methods for calculating such as warhead weight x 0.2 = DP. Also found a NPS thesis (circa 2009) "A COMPARATIVE ANALYSIS OF COMMERCIAL OFF-THE SHELF NAVAL SIMULATIONS AND CLASSIC OPERATIONS RESEARCH MODELS" that runs through various parameters and assumptions. Do recognize there are several variables that go into calculating the base lethality of a missile and there are also several factors that affect the PH and end result on the target on impact/detonation. However, all read - not sure I have a good reference for assigning DP and PH.
For facilities, can't really find a rationale after reviewing the existing database. Found an old reference that equates facility damage point assignment to the number of 1000lb bombs it would take to make the facility inoperable. However, when I look at assigned damage points in the database, seems there is a pretty large spread. For example, looking at airfields with 1 runway that can handle VLarge aircraft, damage point assignments ranged between 2500-9000. Any guidance or rules of thumb?
George
The stock database has relied to a considerable extent on the values found in Harpoon paper rules.
Where they didn't exist, my best estimate was made after comparing to similar weapons, warhead type, warhead size, etc.
Variation between facilities with the same runway size is typically attributed to whether the facility is civilian or military, in which case the latter would typically have hardening measures implemented to its infrastructure, including hardened aircraft shelters, bunkers, etc.
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On 11/29/2024 at 10:38 PM, donaldseadog said:
I was thinking about the developing systems using semi-submerged drones, in HC I see a snorkeling sub as the closest sim. I recall some of the ukraine drones were being fitted with short range SAM for self protection. What weapons were the Russians using against the semi-sub drones? I guess if a genuine snorkeling sub there are differences to a sem-sub drone, as the drone would be vulnerable to a hit where most gunnery aimed at a sub (even at snorkel) would skip off water surface as would be at a low angle (unless the round hit the snorkel) Maybe a CIWS would be at a trajectory angle steep enough ?
The Russians have been using almost exclusively gun fire to attack naval drones generally, including machine guns from helicopters and deck mounted aboard ship.
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A preview of ‘Sea Power: Naval Combat in the Missile Age’ (UK Defence Journal)
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On 9/10/2024 at 7:19 PM, donaldseadog said:
I wonder would the Blue subs be better deployed individually rather than as part of the Surface group? They were very easily detected, at many stages group ABC was detected by only sub (I'd sunk one very early) and AC.
Submarines have historically always been easier to detect (within the game) if they were attached to a surface group. Almost always better to place them separately.
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I believe both the 76mm OTO and the 30mm AK-630 were originally on the spec sheet when the configuration for INS Vikrant was being developed.
Even the AK-630 series is getting rather long in the tooth.
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No, but definitely interested, especially as it has a scenario builder.
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How China Could Quarantine Taiwan, Part 1 of a ChinaPower Series (CSIS, 5 June 2024)
How China Could Blockade Taiwan, Part 2 of a ChinaPower Series (CSIS, 22 August 2024)
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It is comforting to see folks still producing scenarios and folks still playing them.
In related news, it does look like F-16s in Ukrainian will be receiving both AIM-9X and AIM-120C8.-
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Well, not quite "off the coast".
Remember this submarine was attacked with Storm Shadow and/or SCALP last September while in dry dock.
She had reportedly been patched up and was at anchor at the time of the most recent strike.-
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Manfred Meyer (edited by Larry Bond and Chris Carlson), Modern Chinese Maritime Forces, Second Edition (Admiralty Trilogy Group, 1 July 2024). -
Unlikely, as all of the Adelaides have been gone from the RAN since 2019. 😉
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The onset and growth of Chinese naval airpower has always been exactly that. ☺️
China is also now building drone carriers, roughly the size of WWII era escort carriers.
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US Navy removes first 155mm AGS from USS Zumwalt at Ingalls Shipbuilding (Naval News)
A shame, but perhaps an affinity for the concept of naval gun fire support is just nostalgia?
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I had no trouble finding reports of the use of the Arrow BMD system.
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Battle Board -- Taiwan
in Current Events in Asia-Pacific
Posted