<?xml version="1.0"?>
<rss version="2.0"><channel><title>CIC MP01 (Warfare Plotter) Latest Topics</title><link>https://harpgamer.com/harpforum/forum/65-cic-mp01-warfare-plotter/</link><description>CIC MP01 (Warfare Plotter) Latest Topics</description><language>en</language><item><title>Version 1.0.7.6 Released</title><link>https://harpgamer.com/harpforum/topic/23736-version-1076-released/</link><description><![CDATA[
<p><a data-ipb="nomediaparse" href="http://stratsims.com/CIC_MP01.php" rel="external nofollow">http://stratsims.com/CIC_MP01.php</a></p>
<p> </p>
<p>
This is most notable just for the fact that I have the programming toolchain updated. Hopefully more to follow this Fall/Winter.</p>
<p> </p>
<p>
Version History</p>
<p>
1.0.7.6 2014-09-05</p>
<p>
Changes</p>
<p>
1. The world country outlines layer will no longer make the countries fill in with a</p>
<p>
solid white when the plotter is loaded a second time.</p>
<p>
2. Scenario start date/time is now kept in the scenario file.</p>
<p>
<mp01scenario></mp01scenario></p>
<p>
...</p>
<p>
<timestamps></timestamps></p>
<p>
<timestamp name="start">41661.0</timestamp></p>
<p>
<timestamp name="current">0</timestamp></p>
<p>
</p>
<p>
</p>
<p>
The "current" time as well as other timestamps in the scenario file</p>
<p>
will be stored as offsets from the start date/time.</p>
<p>
In the example above, a "current" timestamp of 1.0 would evaluate</p>
<p>
to 41662.0 (January 2, 2014)</p>
<p>
!!!For 1.0.7.6 the only the "start" time is tracked!!!</p>
<p> </p>
<p> </p>
<p>
1.0.7.4 2009/04/17</p>
<p>
Changes</p>
<p>
1. Added status bar display of range and bearing from last click to current mouse position.</p>
<p> </p>
<p>
1.0.7.3 2009/04/05</p>
<p>
Changes</p>
<p>
1. Per map status bar will now show bearing from last click to current click in addition to the range.</p>
<p>
(thanks Brains and Pete)</p>
<p> </p>
<p>
1.0.7.2 2009/04/04</p>
<p>
Changes</p>
<p>
1. No more need to copy in temp.env upon each load of the program, the plotter now</p>
<p>
properly preseves the .env file.</p>
<p> </p>
<p>
1.0.7.1 2009/03/30</p>
<p>
Changes</p>
<p>
1. If you have a temp.env file in the plotter directory, the plotter will use that</p>
<p>
to load globe settings (i.e. if you develop a custom map with MapBuilder, the</p>
<p>
.env file holds the presenters and such for that map). Note that the .env</p>
<p>
file is immediately over-written once it is read so keep a copy of the .env</p>
<p>
to keep plugging in each time you open the plotter.</p>
<p>
2. Fixed the dual creation of each map window.</p>
]]></description><guid isPermaLink="false">23736</guid><pubDate>Fri, 05 Sep 2014 20:32:22 +0000</pubDate></item><item><title>Limiting Visibility for multiple users</title><link>https://harpgamer.com/harpforum/topic/22407-limiting-visibility-for-multiple-users/</link><description><![CDATA[<p>I have Harpoon4 and a group of players to play with and as such i am trying to figure out a way to keep track of all the units accurately without going nuts. I downloaded the demo of this program and it looks like it would be perfect tracker for our games. But one question. If i put all the units on the Main Map is there any way to hide them on other tabs? In theory i could then keep a master track and move everything on the main map, while being able to show the players only their ships and what they have detected on other maps/tabs? </p>]]></description><guid isPermaLink="false">22407</guid><pubDate>Sun, 01 Dec 2013 22:19:51 +0000</pubDate></item><item><title>CIC MP01 still for sale?</title><link>https://harpgamer.com/harpforum/topic/22455-cic-mp01-still-for-sale/</link><description><![CDATA[<p>Just a quick question: Is StratSims still providing license codes for CIC MP01?</p>
<p> </p>
<p>I discovered it some time ago, and there are some chances that I could use it in a game.</p>
<p>I see that payments are still accepted, but being a "closed" project, i'd like to be sure before going on...</p>
<p> </p>
<p>Also, it would be very interesting the multiplayer option that was discussed elsewhere in the forum <img src="https://test.harpgamer.com/harpforum/applications/core/interface/js/spacer.png" alt=":)" data-src="https://harpgamer.com/harpforum/uploads/emoticons/default_smile.png"></p>
<p> </p>
<p>Thanks in advance</p>
<p> </p>
]]></description><guid isPermaLink="false">22455</guid><pubDate>Tue, 10 Dec 2013 12:23:58 +0000</pubDate></item><item><title>Task List</title><link>https://harpgamer.com/harpforum/topic/22413-task-list/</link><description><![CDATA[
<p>Not necessarily in order...</p>
<ol>
<li>Expand to handle multiple sides.</li>	<li>Expand to handle multiple perspectives (i.e. Player A controls side NATO)</li>	<li>Allow per map-window perspectives (i.e. Window 1 may be god mode, Window 2 NATO, Window 3 WP)</li>
</ol>
]]></description><guid isPermaLink="false">22413</guid><pubDate>Tue, 03 Dec 2013 02:57:11 +0000</pubDate></item><item><title>About CIC MP01</title><link>https://harpgamer.com/harpforum/topic/22226-about-cic-mp01/</link><description><![CDATA[
<p>The CIC Warfare Plotter aka MP01 was the first, and so far only, product released under the Stratsims banner. The goal was to explore the use of a globe map interface. We achieved all of the goals of the "mini project". Further development is unlikely but you never know for sure.</p>
<p> </p>
<p>
You can read more at: <a data-ipb="nomediaparse" href="http://stratsims.com/CIC_MP01.php" rel="external nofollow">http://stratsims.com/CIC_MP01.php</a> </p>
]]></description><guid isPermaLink="false">22226</guid><pubDate>Wed, 30 Oct 2013 20:05:32 +0000</pubDate></item></channel></rss>
