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HC 2017.013


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#1 CV32

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Posted 14 October 2017 - 01:45 PM

Two issues that will need test scenarios (and testing) from intrepid players:

 

* tendency for aircraft in ASW formation patrol to drop sonobuoys in ineffectual clusters rather than randomly distributed within their assigned patrol zone

 

* aircraft under AI control to go to Vlow altitude while performing evasion, and aircraft under player control to go to Vlow altitude while performing auto intercept

 



#2 broncepulido

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Posted 14 October 2017 - 03:36 PM

This second one is a serious issue, as human player  lose a lot of fighters unless a very tight manual-controlled interception.

I refered it in some issue in the issue tracker section, but I was incapable to reproduce it in any ad hoc test scenario.

 

About the first one, I'm finishing a rebuild scenario when perhaps could be possible to observe the sonobuoy drop pattern.



#3 broncepulido

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Posted 14 October 2017 - 09:15 PM

Done!

 

http://harpgamer.com...eption-problem/



#4 CV32

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Posted 16 October 2017 - 07:57 AM

Thanks Enrique.

 

I have also noticed that aircraft operating within ASW formation patrols are also running out of fuel and crashing, which seems likely related to the 'drifting' issue.



#5 Palex80

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Posted 26 October 2017 - 03:50 PM

I've also witnesses AEW aircraft in formation editor which stayed at low altitude, thus diminishing radar range.



#6 TonyE

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Posted 21 November 2017 - 04:02 PM

HC2017.014 doesn't intentionally solve any of the formation troubles but getting it 'shipped' allows me to get the internal improvements it brings solidified so I can get back to the bug hunting.

#7 donaldseadog

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Posted 22 November 2017 - 04:43 AM

Thanks Enrique.

 

I have also noticed that aircraft operating within ASW formation patrols are also running out of fuel and crashing, which seems likely related to the 'drifting' issue.

what I noticed last night withrespect to this is that the aircraft that run out of fuel don't seem to be in a proper formation, when you look at the formatino editor some 'patroling' air units aren't listed by patrol type (eg 'asw') but by their class description (eg MV-22b Osprey). The "delete patrol' button is also greyed out. This list of errant air units sits above those that are correctly patroling.



#8 broncepulido

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Posted 22 November 2017 - 10:04 AM

 

Thanks Enrique.

 

I have also noticed that aircraft operating within ASW formation patrols are also running out of fuel and crashing, which seems likely related to the 'drifting' issue.

what I noticed last night withrespect to this is that the aircraft that run out of fuel don't seem to be in a proper formation, when you look at the formatino editor some 'patroling' air units aren't listed by patrol type (eg 'asw') but by their class description (eg MV-22b Osprey). The "delete patrol' button is also greyed out. This list of errant air units sits above those that are correctly patroling.

 

Yes, very probably that can be a correct approach to the problem.

Both in the "A Passage To Lebanon" and in the modern ASW scenario in the Sea of Japan, are present helicopters carriers with a lot of helicopter patrols, but I was incapable to concrete a pattern in the erroneous helicopter auto patrols.



#9 TonyE

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Posted 22 November 2017 - 11:47 AM

Thanks Enrique.
 
I have also noticed that aircraft operating within ASW formation patrols are also running out of fuel and crashing, which seems likely related to the 'drifting' issue.

what I noticed last night withrespect to this is that the aircraft that run out of fuel don't seem to be in a proper formation, when you look at the formatino editor some 'patroling' air units aren't listed by patrol type (eg 'asw') but by their class description (eg MV-22b Osprey). The "delete patrol' button is also greyed out. This list of errant air units sits above those that are correctly patroling.

Yes, very probably that can be a correct approach to the problem.
Both in the "A Passage To Lebanon" and in the modern ASW scenario in the Sea of Japan, are present helicopters carriers with a lot of helicopter patrols, but I was incapable to concrete a pattern in the erroneous helicopter auto patrols.

This one made it into the Issue Tracker at http://harpgamer.com...ng-out-of-fuel/. Don't know yet why it happens but as least I can see it.




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