mack Posted January 5, 2008 Report Share Posted January 5, 2008 Just playing a user scenario, and saw a flanker being shot down by a green pakistani ship. I saved it, and then the 2nd plane gets shot down as well. The game tells me I've shot down the plane. It seems logical enough that green has shot down the red plane, but my question is this supposed to happen? And would the green ships attack my planes? Should I sink green ships that threaten my forces? I remember one scenario which has a green ship which looks like a merchant cargo ship, but has a nuclear weapon in it's loadout. pakiflanker.zip Quote Link to comment Share on other sites More sharing options...
TonyE Posted January 5, 2008 Report Share Posted January 5, 2008 Thanks Mack, Neutrals should not be killing AI units or reporting AI units to the player. We've got it reduced now to Neutrals only torpedoing AI units and that will soon be squashed. Look for improvement in the first patch. Thank you for the report. Quote Link to comment Share on other sites More sharing options...
TonyE Posted January 6, 2008 Report Share Posted January 6, 2008 Addressed in 2008.001 Quote Link to comment Share on other sites More sharing options...
mack Posted January 6, 2008 Author Report Share Posted January 6, 2008 Great. Funnily enough, the green group moved into gun range and sunk about 3 ships later on in the scenario, and heavily damaged the 2 carriers. The red fleet just stood there and took it. Made my job alot easier. Quote Link to comment Share on other sites More sharing options...
TonyE Posted January 6, 2008 Report Share Posted January 6, 2008 , it certainly is comical or depressing to watch those actions depending upon the situation, I'll miss them until we get a real third side implementation. Quote Link to comment Share on other sites More sharing options...
Akula Posted January 6, 2008 Report Share Posted January 6, 2008 You know, I could actually see it happening that a green fleet would shoot down anything that got in range to attack it in the middle of a warzone simply as self defence. If the planes are overflying the green fleet is it really that unrealistic? After all, does the nuetral side truly know the intentions of either the player or the AI in this case. Though the player shouldn't even be alerted when it happens, that much I do agree on. Nor should the player be getting intel info off of green units. Quote Link to comment Share on other sites More sharing options...
Herman Posted January 6, 2008 Report Share Posted January 6, 2008 I think that it is a bad idea for Neutrals to engage the AI. It's just another impediment towards an unthinking machine. The player, of course, can simply avoid it. Unfortunately, AI just keeps getting mauled. I don't like anything that further hinders the AI without any effect on the Human player. Quote Link to comment Share on other sites More sharing options...
Herman Posted July 24, 2008 Report Share Posted July 24, 2008 I think that this problem has come back. Potentially, in a different format. See: Sonobuoy contact reported by Neutral http://harpgamer.com/harpforum/index.php?a...&showbug=35 Quote Link to comment Share on other sites More sharing options...
pmaidhof Posted July 24, 2008 Report Share Posted July 24, 2008 You know, I could actually see it happening that a green fleet would shoot down anything that got in range to attack it in the middle of a warzone simply as self defence. If the planes are overflying the green fleet is it really that unrealistic? After all, does the nuetral side truly know the intentions of either the player or the AI in this case. Though the player shouldn't even be alerted when it happens, that much I do agree on. Nor should the player be getting intel info off of green units. Tony, while this is certainly tangential (is that a word?) set up a quick TacOps two-player scenario, place a couple of Red, Blue, and at least one othe color force units. Then enable umpire tools, and click Options/Rule Of Engagement... See how the different color forces can have differing "defense posture" modes assigned to it in relation to other color forces. Run a few turns and see how some forces will "ignore" each other unless fired upon, or will attack on sight. For example Blue can be considered "Free Fire" or "Self Defense": vs Red vs Yellow vs Gray vs Green vs Ivory vs Orange vs Gold Maybe this can provide some inspiration to the actions of neutrals and/or "undefined" forces within a battlespace. Quote Link to comment Share on other sites More sharing options...
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