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File Name: Battle of Baltim, 9 October 1973, Historical Battle.

File Submitter: broncepulido

File Submitted: 18 Nov 2012

File Category: Middle East

 

Battle of Baltim, 9 October 1973, Historical Battle.

 

A Harpoon Commander's Edition scenario for the Middle East Battleset and the HCCW-120614 Cold War Platform Database.

 

This scenario is designed for play by the Israeli/Blue or the Egyptian/Red side, to avoid spoilers is better to play the first time the Blue/Israeli side.

 

On the third day of the Yom Kippur War, a couple of days after the Battle of Latakia, on the 8-9 October 1973, a confrontation between Israeli and Egyptian fast missile boats outcome the same result as the previous combat. The same ships and weapons types as in the Battle of Latakia, the Israeli side only can rely on his superior electronics, ESM, ECM and decoys to win, also, the semiactive radar guided missile Gabriel I has less range but more precision than the Soviet SS-N-2a Styx/P-15 Termit. But, if the missiles are expended and they are enemy warships remaining, the Israeli boats are better and longer ranged guns.

 

Also, at front of the Israeli warships is the same Commander Michael Barkai, called Yoni, first arrived only with two boats on the Egyptian shores with a margin of some hours after the victory off the Syrian coast near Latakia. Up to ten missile boats assembled the Israelis north of Egypt, but as many of them have noy fully refueled after the mission in Syria they retire before the combat (of the four boats retired, only is historically determined the identity of INS Miznak, the initial flagship of Barkai).

 

On the Egyptian side, four Osa I missile boats sortied from Alexandria to protect the Egyptian north shore, and other four sortied from Port Said to flee to Alexandria but returned when the Israeli counter-offensive stalled.

 

Unnamed places are:

ZRb and ZUp: Baltim, Egypt.

ZTp: Damietta, Egypt.

 

Enrique Mas, November 2012.

 

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Both, but if the SS-N-2a Styx has a PH=60%, and the Decoys Level 1 of -5%, the modified PH=55% is clearly devastating ...

In the historical encounters, both in Latakia and Baltim, all the SS-N-2a fired at the Israeli warships were decoyed, in the present model of the Game Engine and DataBases, almost none incoming missile is decoyed ....

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Both, but if the SS-N-2a Styx has a PH=60%, and the Decoys Level 1 of -5%, the modified PH=55% is clearly devastating ... In the historical encounters, both in Latakia and Baltim, all the SS-N-2a fired at the Israeli warships were decoyed, in the present model of the Game Engine and DataBases, almost none incoming missile is decoyed ....

 

Let's not forget that all of our countermeasures efforts come in the terminal engagement. We can't create an offboard chaff cloud, for example, with long range rockets and then run in another direction.

 

In my experience with the scenario(s), I am able to escape nearly two out of every three missiles.

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