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Defect Tracking

Guidelines for Defect Reporting For new reports, please use the Issue Tracker

Background: This forum encapsulates perhaps the most thorough documentation of sub-optimal performance of HC. Most of the reports demonstrate excellent form and presentation to make addressing defects as easy as possible, use them as a template. The term Defect is used since not everything is a bug; some items are bugs, some are design limitations, some voice a dissenting viewpoint, defect is the term chosen to cover all of the ground.

Hints: A test scenario is better than a saved game. Periodically we break the saved game format and any prior saved game becomes useless. So a tiny test scenario targeted at the problem helps track down the issue. The fewer the units in the scenario, the easier to debug as well.

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